Hi I'm Malia! I'm a concept artist and illustrator with a BFA in Concept Art and Narrative Storytelling from Savannah College of Art and Design. My background in visual development and worldbuilding allows me to create imaginative, story-driven illustrations that bring characters and environments to life with clarity and charm. You can take a look at my concept design portfolio here: _Website not available. Sign in: https://www.twine.net/signup_ After graduating, I worked as a Lead Concept Artist at Dial the Dice, where I designed character, background, icon, and layout concepts for two tabletop games. I collaborated closely with the game mechanics team, contributing visually engaging assets while maintaining strong communication and consistency across the project. As a freelance Concept Artist and Lead Graphic Designer at Anime Board Games, I developed environments, props, and characters to support both manga and board game production. I also designed branding materials and merchandise that strengthened the company’s growing visual identity. During my internship with T'sarE!, I created worldbuilding concept art for a 3D platform video game and collaborated across departments including modeling, animation, coding, marketing, and audio to ensure cohesive visual storytelling. With a strong foundation in narrative design, character development, and visual communication, I specialize in creating engaging, colorful artwork that captures imagination and supports storytelling. I am highly collaborative, detail-oriented, and committed to delivering high-quality, print-ready illustrations that align with each project’s creative vision.…

Malia Stalker

Hi I'm Malia! I'm a concept artist and illustrator with a BFA in Concept Art and Narrative Storytelling from Savannah College of Art and Design. My background in visual development and worldbuilding allows me to create imaginative, story-driven illustrations that bring characters and environments to life with clarity and charm. You can take a look at my concept design portfolio here: _Website not available. Sign in: https://www.twine.net/signup_ After graduating, I worked as a Lead Concept Artist at Dial the Dice, where I designed character, background, icon, and layout concepts for two tabletop games. I collaborated closely with the game mechanics team, contributing visually engaging assets while maintaining strong communication and consistency across the project. As a freelance Concept Artist and Lead Graphic Designer at Anime Board Games, I developed environments, props, and characters to support both manga and board game production. I also designed branding materials and merchandise that strengthened the company’s growing visual identity. During my internship with T'sarE!, I created worldbuilding concept art for a 3D platform video game and collaborated across departments including modeling, animation, coding, marketing, and audio to ensure cohesive visual storytelling. With a strong foundation in narrative design, character development, and visual communication, I specialize in creating engaging, colorful artwork that captures imagination and supports storytelling. I am highly collaborative, detail-oriented, and committed to delivering high-quality, print-ready illustrations that align with each project’s creative vision.…

Available to hire

Hi I’m Malia!

I’m a concept artist and illustrator with a BFA in Concept Art and Narrative Storytelling from Savannah College of Art and Design. My background in visual development and worldbuilding allows me to create imaginative, story-driven illustrations that bring characters and environments to life with clarity and charm. You can take a look at my concept design portfolio here: Website not available. Sign in: https://www.twine.net/signup

After graduating, I worked as a Lead Concept Artist at Dial the Dice, where I designed character, background, icon, and layout concepts for two tabletop games. I collaborated closely with the game mechanics team, contributing visually engaging assets while maintaining strong communication and consistency across the project.

As a freelance Concept Artist and Lead Graphic Designer at Anime Board Games, I developed environments, props, and characters to support both manga and board game production. I also designed branding materials and merchandise that strengthened the company’s growing visual identity.

During my internship with T’sarE!, I created worldbuilding concept art for a 3D platform video game and collaborated across departments including modeling, animation, coding, marketing, and audio to ensure cohesive visual storytelling.

With a strong foundation in narrative design, character development, and visual communication, I specialize in creating engaging, colorful artwork that captures imagination and supports storytelling. I am highly collaborative, detail-oriented, and committed to delivering high-quality, print-ready illustrations that align with each project’s creative vision.

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Language

English
Fluent

Work Experience

Design Scheduler at The Mill, Technicolor Creative Services USA, Inc.
February 28, 2025 - July 21, 2025
Managed resource allocation for 300+ client pitches and projects, building unique teams of designers, animators, and editors with the availability and specialized skillset to fulfill project briefs. Facilitated seamless project execution by establishing communication channels between freelance and staff talent, HR, production, and engineering crew. Used industry standard software such as CETA, Microsoft 365, Google Suite including AppsScript, Workday, Coupa, and ServiceNow Platforms to track project resources. Fostered cross-functional collaboration across global offices including LA, New York, Chicago, London, Bangalore, Paris, Seoul, and Shanghai to deliver cohesive creative solutions.
Design Producer at The Mill, Technicolor Creative Services USA, Inc.
September 30, 2024 - July 21, 2025
Led end-to-end production of the main title, opening, and end credits of the short film 'El Rio Entre Nosotros.' Facilitated seamless communication between creative teams and clients to ensure alignment of artistic vision and technical requirements. Implemented systematic project folder structures and review protocols enhancing workflow efficiency and creative feedback cycles. Managed cross-functional communication channels, distributed feedback, and ensured timely completion of design milestones. Effectively managed timelines and resource coordination to deliver high-impact visual credits on schedule.
Scheduling Coordinator at The Mill, Technicolor Creative Services USA, Inc.
May 1, 2022 - July 21, 2025
Analyzed and optimized onboarding processes across 2D, Design, and CG departments to improve efficiency. Provided dedicated support and troubleshooting assistance facilitating smooth transitions for creative professionals throughout their engagement. Managed comprehensive documentation and tracking systems for freelance artist transitions, maintaining operational efficiency.

Education

Bachelor of Fine Arts at Savannah College of Art and Design
August 1, 2017 - May 31, 2021

Qualifications

Member | ASIFA-Hollywood (ASIFA)
November 1, 2020 - December 31, 2023
Member | Women in Animation (WIA)
August 1, 2020 - December 31, 2023

Industry Experience

Media & Entertainment, Professional Services, Non-Profit Organization

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