Darrus Myles Jr.

Available to hire

Darrus Myles is a narrative designer and games journalist specializing in character-driven storytelling and immersive worldbuilding.

About

Darrus Myles is a narrative designer and games journalist specializing in character-driven storytelling and immersive worldbuilding. He has shipped titles on Steam and Nintendo Switch in dedicated narrative roles, bringing stories from concept to release within collaborative development pipelines.

With a foundation in programming, creative writing, and SEO, he delivers cohesive, gameplay-driven narratives that elevate player engagement and leave a lasting impact.

  • 12 years' experience
  • Joined October 2025

Languages

  • EnglishFluent

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Work experience· 10 roles

Narrative Designer | Writer | Journalist · ComicBook.comJun 2025 – Present · 1 yr 6 mos

Contributing journalist/narrative designer for professional games journalism. Coverage centers on system integrity, performance quality, and player experience. Produce in-depth news coverage, feature articles, previews, reviews, and interviews focused on AAA and live-service games. Participate in preview events, early-access builds, and press demos to evaluate gameplay systems, performance, UX, balance, and stability. Analyze patches and live-service changes to identify regressions, balance issues, and player-impacting bugs. Communicate technical and design findings clearly to a broad audience, bridging developer intent and player experience. Work with PR teams, developers, and publishers to coordinate coverage, embargoes, interview schedules, and review timelines. Conduct developer interviews translating production goals and constraints into accessible insights. Evaluate games across multiple builds and platforms for functionality, polish, and player experience. Maintain high editoria

Gaming News & Features Writer · Comicbook.comJun 2025 – Present · 1 yr 6 mos

Wrote and edited high-traffic articles and features for an audience of 1M+ monthly readers, with a strong emphasis on SEO, engagement, and brand tone. Partnered with design and product teams to create UX/UI-aligned editorial content.

Game Tester · Lionbridge Game StudiosMay 2025 – Present · 1 yr 7 mos

Executed structured test cases across multiple game genres, identifying gameplay, UI, localization, progression, and narrative bugs. Submitted clear, reproducible bug reports with detailed steps, expected vs. actual behavior, screenshots, and video evidence. Tested pre-release builds under NDA following developer-specific test plans and feedback guidelines. Validated fixes across multiple builds to confirm issue resolution and prevent regressions. Provided qualitative player-experience feedback alongside technical reports to support design and usability improvements.

Technical Writer (Guides & Game Content) · DestructoidMar 2025 – Oct 2025 · 8 mos
SEO Content Writer (Guides & Features) · ProGameGuidesDec 2023 – Oct 2025 · 1 yr 11 mos
Narrative Designer · Matrioshk a Games / Wandering WizardJan 2021 – Dec 2023 · 3 yrs
Narrative Systems Designer · Cosmo GamesJan 2020 – Dec 2021 · 2 yrs
Content Writer & Documentation Specialist · Houseworth Real EstateFeb 2019 – Oct 2025 · 6 yrs 9 mos

Education

Associate of Science · Gwinnett Technical College2014 – 2016

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