Hi, I’m Maryam Nakhostin Mortazavi—an experienced technical UI developer and game programmer focused on high-performance Unity projects and player-centric interfaces. I bridge the gap between design and scalable C# logic, translating Figma/Blender-ready visuals into optimized cross-platform UI and gameplay systems.
I’ve handled full development lifecycles from concept to mobile publishing and asset store releases, including building responsive HUDs, modular gameplay logic, and input/UI sync across PC and mobile. I also integrate analytics-driven reward balancing, and SDKs like AdMob and Unity Ads, so the end result feels great to users and performs well in production.
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