Experienced game developer with 10+ years in Unity and Unreal Engine across genres like adventure, mobile, FPS, and multiplayer. Proficient in C#, C++, Python, and skilled in gameplay, AI, UI, tools, and AR/VR (Unity, ARCore, Google Cardboard), and cross-platform integration. Also experienced in web development (HTML, CSS, JavaScript), encryption-based save/load systems, and PDF generation via iTextSharp. Proficient in Python, Pandas, and NumPy for data analysis. Hands-on with Visual Studio, Photoshop (for UI/textures), Dreamweaver, and Microsoft Office. Built and deployed a personal portfolio via GitHub. Strong in communication, 3D math, and game design. Bilingual in English and Arabic.

Manar

Experienced game developer with 10+ years in Unity and Unreal Engine across genres like adventure, mobile, FPS, and multiplayer. Proficient in C#, C++, Python, and skilled in gameplay, AI, UI, tools, and AR/VR (Unity, ARCore, Google Cardboard), and cross-platform integration. Also experienced in web development (HTML, CSS, JavaScript), encryption-based save/load systems, and PDF generation via iTextSharp. Proficient in Python, Pandas, and NumPy for data analysis. Hands-on with Visual Studio, Photoshop (for UI/textures), Dreamweaver, and Microsoft Office. Built and deployed a personal portfolio via GitHub. Strong in communication, 3D math, and game design. Bilingual in English and Arabic.

Available to hire

Experienced game developer with 10+ years in Unity and Unreal Engine across genres like adventure, mobile, FPS, and multiplayer. Proficient in C#, C++, Python, and skilled in gameplay, AI, UI, tools, and AR/VR (Unity, ARCore, Google Cardboard), and cross-platform integration.
Also experienced in web development (HTML, CSS, JavaScript), encryption-based save/load systems, and PDF generation via iTextSharp. Proficient in Python, Pandas, and NumPy for data analysis.
Hands-on with Visual Studio, Photoshop (for UI/textures), Dreamweaver, and Microsoft Office. Built and deployed a personal portfolio via GitHub. Strong in communication, 3D math, and game design. Bilingual in English and Arabic.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

English
Fluent
Arabic
Fluent

Work Experience

Research Assistant and Developer at University of Sharjah
October 1, 2023 - Present
Built an AR Unity app for children (6–13) to learn about asthma. Integrated AR for immersive, interactive learning. Designed mini-games: spelling, matching, MCQs, inhaler tasks. Created a virtual inhaler exhibit for education. Developed drag-and-drop UI and save/load system. Used iTextSharp for personalized PDF output. Designed kid-friendly UI elements in Photoshop.
Cashier at Walmart
August 1, 2021 - October 4, 2025
Gained customer service skills in a busy retail environment; supported self-checkout to ensure smooth user experience. Contributed to fundraising for the Red Cross and children's hospitals. Pursued personal growth: learned French, drawing, and Unreal Engine. Balanced work while securing admission to Queen’s University Master’s program.
Intern at Newcastle University
August 1, 2015 - October 4, 2025
Completed a 1-month academic internship; gained hands-on experience with Unreal Engine 4 and Construct 2. Used Blueprints to build interactive game logic. Created basic animations and object spawning in game environments.
Game Developer at University of Sharjah
May 1, 2016 - October 4, 2025
Built a zombie FPS game on campus; used NavMesh for AI pathfinding and enemy movement. Developed core gameplay: weapons, patrols, boss battle. Designed a five-phase progression with objectives and puzzles. Implemented UI to guide players through missions. Wrote story-driven riddles and a full game narrative for immersion.
Game Developer at Sheridan College (mARbles project)
August 1, 2018 - October 4, 2025
Co-developed a multiplayer AR game for iPhone X using virtual marbles. Used U-Net for real-time networking and sync across players. Built UI and arena selection; synced sound effects and custom skins; designed a player position indicator; applied shaders for dynamic transparency and visual effects.
Research Assistant and Developer at University of Sharjah
October 23, 2023 - Present
Built an AR Unity app for children (6–13) to learn about asthma; integrated AR for immersive learning; designed mini-games (spelling, matching, MCQs, inhaler tasks); created a virtual inhaler exhibit; developed drag-and-drop UI and save/load system; used iTextSharp for personalized PDFs; designed kid-friendly UI elements in Photoshop.
Asthma Education Application – Augmented Reality Game at University of Sharjah
October 20, 2023 - Present
Developing an AR Unity app to teach children about asthma; built five educational mini-games, museum exhibit, action plan; drag-and-drop system and child-friendly UI; save/load progress; survey-based action plan; iTextSharp PDF outputs.
Cashier at Walmart
August 20, 2021 - October 4, 2025
Gained customer service skills in a busy retail environment; supported self-checkout; contributed to fundraising for the Red Cross and children's hospitals; pursued personal growth in French and Unreal Engine.
Intern at Newcastle University
August 20, 2015 - October 4, 2025
Completed a 1-month academic internship; gained hands-on experience with Unreal Engine 4 and Construct 2; used Blueprints to build interactive game logic; created basic animations and object spawning in game environments.
Game Developer – FPS Game at University of Sharjah
May 20, 2016 - October 4, 2025
Built a zombie FPS game in Unity on campus; implemented NavMesh-based AI pathfinding and enemy movement; core gameplay including weapons, patrols, boss battles; designed a five-phase progression with objectives and puzzles; created mission-guiding UI and narrative riddles.
mARbles – Multiplayer Augmented Reality Game at Sheridan College
August 20, 2018 - October 4, 2025
Co-developed a multiplayer AR game for iPhone X using real-time networking (U-Net); built UI and arena selection; synchronized sound effects and skins; implemented a player position indicator and dynamic shaders for transparency.
Master’s Project – Adventure Game at Queen’s University
January 20, 2023 - October 4, 2025
4-level 3D adventure game in Unity; unified controls for keyboard, gamepad, and touch; built a custom interface for smooth movement and camera control; mobile-friendly UI for touchscreen optimization.
Master’s Project – Mobile High-Score Game at Queen’s University
January 20, 2023 - October 4, 2025
Developed a mobile high-score game in Unity with swipe and zoom controls; touch gestures for responsive gameplay; PC support with keyboard and gamepad; cross-platform input system.
Mixed Reality Application – AR/VR Cube Manipulation at Athabasca University
July 20, 2022 - October 4, 2025
Built a mixed reality Unity app to manipulate a 3D cube in real time; used two UI canvases for visual and spatial transformations; drag-and-drop interaction; ARCore and Google Cardboard support; tested on Galaxy Note 8 with DualShock 4 controller support.

Education

Bachelor’s in Information Technology at Multimedia University of Sharjah
September 1, 2013 - January 1, 2017
Post-Graduate Diploma in Game Development: Advanced Programming at Sheridan College
September 1, 2017 - October 1, 2018
Master’s in Computing Sciences at Queen’s University
September 1, 2021 - June 1, 2023
Bachelor's in Information Technology at Multimedia University of Sharjah
September 20, 2013 - January 20, 2017
Master’s in Computing Sciences at Queen’s University
September 20, 2021 - June 20, 2023
Post-Graduate Diploma in Game Development: Advanced Programming at Sheridan College
September 20, 2017 - October 20, 2018

Qualifications

UAE Golden Visa
February 1, 2023 - October 4, 2025

Industry Experience

Gaming, Education, Media & Entertainment, Software & Internet, Professional Services