I am a Unity Developer with 4 years of experience specializing in gaming, WebGL, AR, and VR development. Over the years, I have worked on creating immersive interactive experiences, ranging from 3D games to educational AR/VR applications and browser-based WebGL projects. My expertise lies in C#, gameplay mechanics, optimization, multiplayer systems, and cross-platform deployment. I am passionate about building innovative solutions that combine creativity with technology, and I continuously explore new tools and techniques to enhance performance and user engagement.

Maneesh M

I am a Unity Developer with 4 years of experience specializing in gaming, WebGL, AR, and VR development. Over the years, I have worked on creating immersive interactive experiences, ranging from 3D games to educational AR/VR applications and browser-based WebGL projects. My expertise lies in C#, gameplay mechanics, optimization, multiplayer systems, and cross-platform deployment. I am passionate about building innovative solutions that combine creativity with technology, and I continuously explore new tools and techniques to enhance performance and user engagement.

Available to hire

I am a Unity Developer with 4 years of experience specializing in gaming, WebGL, AR, and VR development. Over the years, I have worked on creating immersive interactive experiences, ranging from 3D games to educational AR/VR applications and browser-based WebGL projects. My expertise lies in C#, gameplay mechanics, optimization, multiplayer systems, and cross-platform deployment.

I am passionate about building innovative solutions that combine creativity with technology, and I continuously explore new tools and techniques to enhance performance and user engagement.

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Experience Level

Language

English
Advanced

Work Experience

Unity developer at V4C Solutions
November 4, 2024 - Present
Worked on developing Unity applications with a focus on gamification, AR, and VR solutions. Designed and implemented interactive experiences for training, education, and business use cases. Contributed to game mechanics, 3D environments, and immersive simulations, ensuring smooth performance across multiple platforms including mobile, VR headsets, and WebGL. Collaborated with the team to deliver innovative AR/VR applications that enhanced user engagement and learning outcomes.
Game Programmer at Studd Technology solutions
August 23, 2021 - October 31, 2025
Worked for 3+ years as a game programmer, contributing to multiple projects in VR and AR development along with gaming applications. Involved in designing gameplay systems, interactive features, and immersive user experiences. Collaborated with cross-functional teams to deliver 2–3 AR/VR projects for training, education, and entertainment, ensuring optimized performance and engaging interactions across platforms.

Education

B Tech Electronics and communication at Mewar University
June 6, 2016 - May 29, 2020

Qualifications

B Tech Electronics and communication
June 6, 2016 - May 29, 2020

Industry Experience

Gaming, Computers & Electronics
    paper Truck driver Go

    Contributed to the successful release of Truck Driver GO on the Google Play Store by porting the game from PC to mobile. Optimized performance for Android devices, redesigned and adjusted the UI for mobile screens, and integrated Firebase services for analytics and user engagement. Ensured smooth gameplay with efficient resource management and mobile-friendly controls.

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