I’m João Vitor Magaroto Gardinal, a Digital Games graduate from USCS, and I’m excited to break into the game industry while building strong, hands-on experience through challenging projects. I enjoy designing gameplay and visuals, and I like turning ideas into playable experiences with solid foundations in both art and development. Along my academic journey, I worked on multiple game projects where I contributed as a game designer, programmer, 3D modeler, and even art director for a college game. I also keep improving my toolkit with courses and practical learning—covering areas like digital painting, video composition, engine-based development, and core game programming—so I can keep growing as a well-rounded creator.…

João Vitor Magaroto Gardinal

I’m João Vitor Magaroto Gardinal, a Digital Games graduate from USCS, and I’m excited to break into the game industry while building strong, hands-on experience through challenging projects. I enjoy designing gameplay and visuals, and I like turning ideas into playable experiences with solid foundations in both art and development. Along my academic journey, I worked on multiple game projects where I contributed as a game designer, programmer, 3D modeler, and even art director for a college game. I also keep improving my toolkit with courses and practical learning—covering areas like digital painting, video composition, engine-based development, and core game programming—so I can keep growing as a well-rounded creator.…

Available to hire

I’m João Vitor Magaroto Gardinal, a Digital Games graduate from USCS, and I’m excited to break into the game industry while building strong, hands-on experience through challenging projects. I enjoy designing gameplay and visuals, and I like turning ideas into playable experiences with solid foundations in both art and development.

Along my academic journey, I worked on multiple game projects where I contributed as a game designer, programmer, 3D modeler, and even art director for a college game. I also keep improving my toolkit with courses and practical learning—covering areas like digital painting, video composition, engine-based development, and core game programming—so I can keep growing as a well-rounded creator.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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Language

Portuguese
Advanced
English
Intermediate
Spanish; Castilian
Beginner

Work Experience

Art Director (Academic Project)
January 1, 2024 - December 31, 2024
Led the art direction for the college game “Mr. Good Night”, coordinating artistic direction to align visuals and overall presentation with the project goals.
Diretor de Arte (Acadêmico) - Jogo
January 1, 2024 - December 31, 2024
Responsável pela direção de arte do jogo “Mr.Good Night”, definindo a linguagem visual e apoiando a consistência estética do projeto.
Game Designer (Acadêmico) - Jogo digital
January 1, 2024 - December 31, 2024
Atuação como game designer no jogo digital “Tropicale-se”, contribuindo para as decisões de jogabilidade e na organização do desenvolvimento do projeto.
Art Director at Mr.Good Night - college game
January 1, 2024 - January 1, 2024
Responsável pela direção de arte do jogo universitário “Mr.Good Night”, organizando diretrizes visuais e contribuindo para a consistência estética do projeto.
Game Designer and 3D Modeler at Tropicale-se - academic project
January 1, 2024 - January 1, 2024
Atuação como game designer e 3D modeler no projeto “Tropicale-se”, contribuindo com modelagem e componentes visuais para a experiência do jogo.
Game Designer and 3D Modeler (academic project)
January 1, 2024 - December 31, 2024
Developed parts of the game “Tropicale-se” as a game designer and 3D modeler, creating 3D assets and supporting overall project production.
3D Modeler (game)
January 1, 2024 - January 1, 2024
3D modeler from the game “Tropicale-se”.
Art Director at Academic project: “Mr.Good Night”
January 1, 2024 - January 1, 2024
Served as Art Director for the college game “Mr.Good Night”, coordinating artistic direction and visuals to support the project’s creative goals.
Game Designer and 3D Modeler at Academic project: “Tropicale-se”
January 1, 2024 - January 1, 2024
Contributed as game designer and 3D modeler to the game “Tropicale-se”, creating 3D assets and supporting the overall game production.
Art Director (college game)
January 1, 2024 - December 31, 2024
Exerceu a função de Art Director no jogo acadêmico “Mr. Good Night”, coordenando direção de arte e apoio à produção visual do projeto.
Game Designer and 3D Modeler (game)
January 1, 2024 - December 31, 2024
Atuou como designer de game e modelador 3D no jogo “Tropicale-se”, contribuindo com produção de assets e suporte ao desenvolvimento do projeto.
Art Director (College Game) — Mr.Good Night
January 1, 2024 - January 1, 2024
Art Director for the college game “Mr.Good Night” (2024).
Game Designer and 3D Modeler (Academic Project) — Tropicale-se
January 1, 2024 - January 1, 2024
Game designer and 3D modeler for the game “Tropicale-se” (2024).
Art Director at Academic Project (Mr. Good Night)
January 1, 2024 - Present
Served as Art Director for the college game “Mr. Good Night” (2024), coordinating art direction to support the game’s overall visual style and asset production.
Game Designer and 3D Modeler at Academic Project (Tropicale-se)
January 1, 2024 - Present
Created 3D models and contributed to the game’s development for “Tropicale-se” (2024), supporting production of game-ready assets.
Game Designer (Acadêmico) - Jogo de tabuleiro
January 1, 2023 - December 31, 2023
Atuação como game designer no jogo de tabuleiro autoral “Megamorfose”, contribuindo para a concepção das mecânicas e a estrutura de experiência do jogo.
Game Designer and Illustrator at Megamorfose (original board game) - academic project
January 1, 2023 - January 1, 2023
Atuação como game designer e ilustrador no desenvolvimento do jogo de tabuleiro “Megamorfose”, contribuindo para mecânicas e identidade visual do projeto durante atividades acadêmicas.
Game Designer and Illustrator (academic project)
January 1, 2023 - December 31, 2023
Worked on the original board game “Megamorfose”, contributing game design and illustration for the project in 2023.
Game Designer and Illustrator (board game)
January 1, 2023 - January 1, 2023
Game designer and illustrator from the original board game “Megamorfose”.
Game Designer and Illustrator at Academic project: “Megamorfose” (original board game)
January 1, 2023 - January 1, 2023
Worked as game designer and illustrator for the original board game “Megamorfose”, developing game elements and visual assets as part of an academic production.
Game Designer and Illustrator (academic board game)
January 1, 2023 - December 31, 2023
Atuou como designer de game e ilustrador no board game original “Megamorfose”, contribuindo para a criação de conteúdo visual e elementos do jogo.
Game Designer and Illustrator (Academic Project) — Megamorfose
January 1, 2023 - January 1, 2023
Game designer and illustrator for the original board game “Megamorfose” (2023).
Game Designer and Illustrator at Academic Project (Megamorfose board game)
January 1, 2023 - Present
Worked as game designer and illustrator for the original board game “Megamorfose” (2023), contributing to game design and visual assets as part of an academic production pipeline.
Game Designer and Programmer (Academic Project)
January 1, 2022 - December 31, 2022
Contributed as a game designer and programmer to build a game demo called “Moonlight Sacrifice”, supporting gameplay logic and implementation as part of the learning process.
Game Designer (Acadêmico) - Demo de jogo digital
January 1, 2022 - December 31, 2022
Participação como game designer no desenvolvimento da demo “Moonlight Sacrifice”, apoiando na construção do gameplay e no refinamento da proposta do projeto.
Game Designer and Programmer at Moonlight Sacrifice (game demo) - academic project
January 1, 2022 - January 1, 2022
Game designer e programador na criação da demo “Moonlight Sacrifice”, participando do desenvolvimento do protótipo, implementações e ajustes do comportamento do gameplay.
Game Designer and Programmer at Academic project: “Moonlight Sacrifice” (game demo)
January 1, 2022 - January 1, 2022
Designed and programmed a game demo called “Moonlight Sacrifice”, contributing to gameplay concept and implementation as part of the academic curriculum.
Game Designer and Programmer (game demo)
January 1, 2022 - December 31, 2022
Participou como game designer e programador no protótipo “Moonlight Sacrifice”, envolvendo criação de sistemas de gameplay e implementação do demo.
Game Designer and Programmer (Game Demo) — Moonlight Sacrifice
January 1, 2022 - January 1, 2022
Game designer and programmer for the game demo “Moonlight Sacrifice” (2022), contributing to gameplay and implementation.
Game Designer and Programmer at Academic Project (Moonlight Sacrifice demo)
January 1, 2022 - Present
Designed and implemented aspects of the game demo “Moonlight Sacrifice” (2022), supporting gameplay and technical features alongside artistic/game design contributions.
Volunteer (food collection assistance) at Amigos do Bem Institution
January 1, 2016 - Present
Volunteer assisting in collecting food at markets in São Paulo as part of ongoing community support activities.
Volunteer at Amigos do Bem Institution
January 1, 2016 - Present
Voluntariado contínuo auxiliando na coleta de alimentos em mercados em São Paulo, apoiando atividades de apoio comunitário.

Education

Technologist in Digital Games at São Caetano do Sul Municipal University (USCS)
January 1, 2020 - January 1, 2024
High School Diploma at USCS - São Caetano do Sul University School
January 1, 2019 - January 1, 2022
Technologist in Digital Games (Bachelor’s Degree) at São Caetano do Sul Municipal University (USCS)
January 1, 2021 - January 1, 2024
High School at USCS - São Caetano do Sul University School (Morning Period)
January 1, 2019 - January 1, 2022
Technologist in Digital Games at São Caetano do Sul Municipal University (USCS)
January 1, 2020 - January 1, 2024
High School - completed at USCS - São Caetano do Sul University School
January 1, 2019 - January 1, 2022
Technologist in Digital Games (Bachelor's Degree) at São Caetano do Sul Municipal University (USCS)
January 1, 2020 - January 1, 2024
High School at USCS - São Caetano do Sul University School
January 1, 2019 - January 1, 2022
Technologist in Digital Games at São Caetano do Sul Municipal University (USCS)
January 1, 2021 - January 1, 2024
Technologist in Digital Games at São Caetano do Sul Municipal University (USCS)
January 11, 2030 - January 1, 2024
at USCS - São Caetano do Sul University School
January 11, 2030 - January 1, 2022
Technologist in Digital Games at São Caetano do Sul Municipal University (USCS)
January 11, 2030 - January 1, 2024
High School (USCS - São Caetano do Sul University School) at USCS - São Caetano do Sul University School
January 1, 2022 - January 1, 2022
Tecnólogo em Jogos Digitais at Universidade Municipal de São Caetano do Sul (USCS)
January 1, 2021 - January 1, 2024
Ensino Médio at USCS - Escola Universitária de São Caetano do Sul
January 1, 2019 - January 1, 2022
Technologist in Digital Games at São Caetano do Sul Municipal University (USCS)
January 11, 2030 - January 1, 2024
Secondary School at USCS - São Caetano do Sul University School
January 11, 2030 - January 1, 2022

Qualifications

Adobe Photoshop (advanced)
January 11, 2030 - August 10, 2026
Blender (intermediate)
January 11, 2030 - August 10, 2026
Adobe Illustrator (basic)
January 11, 2030 - August 10, 2026
Word (basic) – Pacote Office
January 11, 2030 - August 10, 2026
PowerPoint (basic) – Pacote Office
January 11, 2030 - August 10, 2026
Excel (basic) – Pacote Office
January 11, 2030 - August 10, 2026
Unity (basic)
January 11, 2030 - August 10, 2026
Unreal (basic)
January 11, 2030 - August 10, 2026
Godot (basic)
January 11, 2030 - August 10, 2026
Amigos do Bem Institution – Volunteer (food collection assistance)
January 1, 2016 - August 10, 2026
Start + version 0.6 (SAGA Santo André) — digital painting, video composition & effects, image composition
January 1, 2023 - January 1, 2023
Complete Game Development Course (Danki Code) — programming in digital games, engines, applied physics, gameplay models
January 1, 2023 - January 1, 2023
Adobe Photoshop (advanced)
January 1, 2023 - August 10, 2026
Blender (intermediate)
January 1, 2023 - August 10, 2026
Adobe Illustrator (basic)
January 1, 2023 - August 10, 2026
Word (basic) – Pacote Office
January 1, 2023 - August 10, 2026
PowerPoint (basic) – Pacote Office
January 1, 2023 - August 10, 2026
Excel (basic) – Pacote Office
January 1, 2023 - August 10, 2026
Unity (basic)
January 1, 2023 - August 10, 2026
Unreal (basic)
January 1, 2023 - August 10, 2026
Godot (basic)
January 1, 2023 - August 10, 2026
Start + version 0.6 Course — SAGA Santo André School
January 1, 2023 - January 1, 2023
Complete Game Development Course — Danki Code
January 1, 2023 - January 1, 2023
Adobe Photoshop (advanced)
January 11, 2030 - August 10, 2026
Blender (intermediate)
January 11, 2030 - August 10, 2026
Adobe Illustrator (basic)
January 11, 2030 - August 10, 2026
Word (basic) - Pacote Office
January 11, 2030 - August 10, 2026
Powerpoint (basic) - Pacote Office
January 11, 2030 - August 10, 2026
Excel (basic) - Pacote Office
January 11, 2030 - August 10, 2026
Unity (basic)
January 11, 2030 - August 10, 2026
Unreal (basic)
January 11, 2030 - August 10, 2026
Godot (basic)
January 11, 2030 - August 10, 2026
Start + version 0.6 Course (SAGA Santo André School)
January 1, 2023 - December 31, 2023
Complete Game Development Course (Danki Code)
January 1, 2023 - December 31, 2023
Start + version 0.6” Course
January 1, 2023 - January 1, 2023
Complete Game Development Course (Danki Code)
January 1, 2023 - January 1, 2023
Amigos do Bem Institution – Volunteer
January 1, 2016 - August 16, 2026
“Start + version 0.6” Course – SAGA Santo André School
January 1, 2023 - January 1, 2023
Complete Game Development Course – Danki Code
January 1, 2023 - January 1, 2023
Adobe Photoshop (advanced)
January 11, 2030 - August 16, 2026
Blender (intermediate)
January 11, 2030 - August 16, 2026
Adobe Illustrator (basic)
January 11, 2030 - August 16, 2026
Unity (basic)
January 11, 2030 - August 16, 2026
Unreal (basic)
January 11, 2030 - August 16, 2026
Godot (basic)
January 11, 2030 - August 16, 2026
Adobe Photoshop (advanced)
January 11, 2030 - August 16, 2026
Blender (intermediate)
January 11, 2030 - August 16, 2026
Adobe Illustrator (basic)
January 11, 2030 - August 16, 2026
Unity (basic)
January 11, 2030 - August 16, 2026
Unreal (basic)
January 11, 2030 - August 16, 2026
Godot (basic)
January 11, 2030 - August 16, 2026
Start + version 0.6” Course - SAGA Santo André School
January 1, 2023 - December 31, 2023
Complete Game Development Course - Danki Code
January 1, 2023 - December 31, 2023
Adobe Photoshop (advanced)
January 11, 2030 - August 16, 2026
Blender (intermediate)
January 11, 2030 - August 16, 2026
Adobe Illustrator (basic)
January 11, 2030 - August 16, 2026
Word (basic) – Pacote Office
January 11, 2030 - August 16, 2026
Powerpoint (basic) – Pacote Office
January 11, 2030 - August 16, 2026
Excel (basic) – Pacote Office
January 11, 2030 - August 16, 2026
Unity (basic)
January 11, 2030 - August 16, 2026
Unreal (basic)
January 11, 2030 - August 16, 2026
Godot (basic)
January 11, 2030 - August 16, 2026
Start + version 0.6” Course - SAGA Santo André School
January 1, 2023 - January 1, 2023
Complete Game Development Course - Danki Code
January 1, 2023 - January 1, 2023
Adobe Photoshop (avançado)
January 1, 2023 - September 1, 2026
Blender (intermediário)
January 1, 2023 - September 1, 2026
Adobe Illustrator (básico)
January 1, 2023 - September 1, 2026
Unity (básico)
January 1, 2023 - September 1, 2026
Unreal (básico)
January 1, 2023 - September 1, 2026
Godot (básico)
January 1, 2023 - September 1, 2026
Start + versão 0.6 (pintura digital e composição)
January 1, 2023 - December 31, 2023
Curso de desenvolvimento de games completo (Danki Code)
January 1, 2023 - December 31, 2023
Adobe Photoshop (advanced)
January 11, 2030 - September 1, 2026
Blender (intermediate)
January 11, 2030 - September 1, 2026
Adobe Illustrator (basic)
January 11, 2030 - September 1, 2026
Unity (basic)
January 11, 2030 - September 1, 2026
Unreal (basic)
January 11, 2030 - September 1, 2026
Godot (basic)
January 11, 2030 - September 1, 2026
Word (basic) – Pacote Office
January 11, 2030 - September 1, 2026
PowerPoint (basic) – Pacote Office
January 11, 2030 - September 1, 2026
Excel (basic) – Pacote Office
January 11, 2030 - September 1, 2026
“Start + version 0.6” Course - SAGA Santo André School
January 1, 2023 - December 31, 2023
Complete Game Development Course - Danki Code
January 1, 2023 - December 31, 2023

Industry Experience

Gaming, Media & Entertainment, Non-Profit Organization, Software & Internet, Education