Hi, I'm Manoj Yasodharan, a Senior 3D Environment Artist and Visualizer with 18+ years of international experience spanning architectural visualization, real-time environments, game asset development, and immersive interactive applications. I specialize in steering complex production pipelines from initial spatial concepts and CAD schematics through to ultra-realistic 3D rendering, engine setup, and cinematic walkthroughs. I excel in real-time workflows within Unreal Engine and Unity, with a strong focus on advanced PBR texturing, photorealistic lighting, and performance optimization for cross-platform virtual experiences. I enjoy collaborating with cross-disciplinary teams across regions to deliver compelling visual narratives, maintain strict asset budgets, and push the boundaries of immersive visualization for architecture, interior design, and real-time interactive media.

Manoj Yasodharan

Hi, I'm Manoj Yasodharan, a Senior 3D Environment Artist and Visualizer with 18+ years of international experience spanning architectural visualization, real-time environments, game asset development, and immersive interactive applications. I specialize in steering complex production pipelines from initial spatial concepts and CAD schematics through to ultra-realistic 3D rendering, engine setup, and cinematic walkthroughs. I excel in real-time workflows within Unreal Engine and Unity, with a strong focus on advanced PBR texturing, photorealistic lighting, and performance optimization for cross-platform virtual experiences. I enjoy collaborating with cross-disciplinary teams across regions to deliver compelling visual narratives, maintain strict asset budgets, and push the boundaries of immersive visualization for architecture, interior design, and real-time interactive media.

Available to hire

Hi, I’m Manoj Yasodharan, a Senior 3D Environment Artist and Visualizer with 18+ years of international experience spanning architectural visualization, real-time environments, game asset development, and immersive interactive applications. I specialize in steering complex production pipelines from initial spatial concepts and CAD schematics through to ultra-realistic 3D rendering, engine setup, and cinematic walkthroughs. I excel in real-time workflows within Unreal Engine and Unity, with a strong focus on advanced PBR texturing, photorealistic lighting, and performance optimization for cross-platform virtual experiences.

I enjoy collaborating with cross-disciplinary teams across regions to deliver compelling visual narratives, maintain strict asset budgets, and push the boundaries of immersive visualization for architecture, interior design, and real-time interactive media.

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Language

English
Fluent
Malayalam
Fluent
Hindi
Fluent

Work Experience

Senior 3D Environment Artist / 3D Visualizer at TheQube.live
June 1, 2024 - Present
Conceptualize, model, and construct interactive, high-fidelity 3D modular environments tailored for AR/VR, metaverse deployments, and web-based architectural virtual experiences. Architect production-ready real-time runtime assets using Unreal Engine and Unity pipelines, systematically minimizing draw calls, geometry complexity, and texture overhead to maximize frame rate stability. Generate hyper-photorealistic interior and architectural visual environments using real-time global illumination, procedural materials, and post-process color tuning layers.
Senior 3D Environment Artist / 3D Visualizer at Nextmeet.live
January 1, 2019 - January 1, 2024
Pioneered spatial layout development and deployment of expansive multiplayer AR/VR settings, virtual corporate ecosystems, and digital exhibition spaces. Engineered high-performance, low-latency modular interior and exterior environments optimized for real-time mobile and cross-platform web platforms using Unity. Managed advanced engine tasks including light baking, custom UV unwraps, texture channel packing, and visual asset budgeting to ensure sustained high performance.
Senior 3D Visualizer at Samuel Creations
January 1, 2014 - January 1, 2017
Spearheaded premium 3D spatial design rendering portfolios for international corporate clients, premium commercial hubs, and luxury hospitality environments. Delivered photorealistic imagery suites and multi-tier visualization packages for landmark assets including Hyatt properties, Ibis Style Hotel, Emirates Hospital, and Rasid Mall. Deconstructed interior fit-out plans to establish accurate lighting behaviors, textile responses, and millimeter-precise layouts.
Senior 3D Visualizer at MIRK Group of Companies
January 1, 2013 - January 1, 2014
Designed premium visualization assets for luxury architectural builds and hospitality destinations from concept to final delivery. Authored exterior environments and master layout simulations for elite landmarks, including Frond D71 Villa (Palm Jumeirah) and TAJ EXOTICA site planning. Collaborated with real estate marketing pipelines to produce photorealistic display artwork, cinematic frames, and elite collateral for global luxury showcases.
Senior 3D Visualizer at H&H Design Mark LLC
January 1, 2007 - January 1, 2013
Directed large-scale end-to-end 3D visualization operations and high-definition cinematic architectural animations for complex civic structures. Owned full lifecycle of visualization, including hard-surface modeling, advanced texturing networks, multi-source lighting, rendering farms, and post-production. Coordinated with master architects and interior engineering leads to ensure alignment with material definitions and dimensions.

Education

Professional Diploma in Multimedia at Lacotia, Calicut University
January 11, 2030 - May 26, 2026
Civil Draughtsman Certification at Industrial Training Institute (ITI), Government of India
January 11, 2030 - May 26, 2026

Qualifications

Professional Diploma in Multimedia
January 11, 2030 - May 26, 2026
Civil Draughtsman Certification
January 11, 2030 - May 26, 2026

Industry Experience

Media & Entertainment, Real Estate & Construction, Professional Services, Education, Travel & Hospitality, Software & Internet, Gaming