An experienced 3D artist who is eager to continuously learn and optimize my workflows. I design 3D assets and environments for both real-time and photorealistic rendering, using a rigorous approach to integration and optimization (LOD, performance, pipeline).

Manon THONNEAU - ZURANO

An experienced 3D artist who is eager to continuously learn and optimize my workflows. I design 3D assets and environments for both real-time and photorealistic rendering, using a rigorous approach to integration and optimization (LOD, performance, pipeline).

Available to hire

An experienced 3D artist who is eager to continuously learn and optimize my workflows. I design 3D assets and environments for both real-time and photorealistic rendering, using a rigorous approach to integration and optimization (LOD, performance, pipeline).

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Language

French
Fluent
English
Fluent
Spanish; Castilian
Intermediate

Work Experience

Artiste 3D at One Plan
February 8, 2023 - July 31, 2026
Importing and viewing DWG (AutoCAD) drawings, modeling in 3ds Max, and then integrating into Unreal Engine 4 and later 5. Modeling locations and objects for the 2024 and 2026 Olympic Games, as well as for projects such as ExCel London (conference center) and Crypto.com Arena in Los Angeles. 100% remote work.
Artiste 3D (Freelance) at Freelance
January 1, 2020 - January 1, 2024
Collaboration with clients in Canada and the U.S. (Plogg, Bestar, Bush) and in France (Acreos). Modeling of furniture and interior environments to showcase products. Texturing, lighting, and photorealistic rendering using 3ds Max and V-Ray. Modeling with different LODs for construction machinery (Acreos) and generating models optimized for real-time rendering. Texturing with Substance Painter.
Technicienne informatique at Horus Informatique
January 1, 2019 - January 1, 2019
In-store troubleshooting, replacement of computer equipment, and store setup.
3D modeller at Pacifa decision
January 1, 2014 - January 1, 2018
Importing and viewing DWG (AutoCAD) drawings, modeling in 3ds Max, then rendering with Mental Ray and V-Ray. Modeling entire stadiums in settings in France and other countries (Stade de France, Vélodrome, Arsenal, etc.) for use in an online ticketing system.

Education

Licence professionnelle Image et Son Numériques at IUT St -Dié -des -Vosges
January 1, 2012 - January 1, 2013
DUT Services et Réseaux de Communication at IUT Nancy
January 1, 2009 - January 1, 2011

Qualifications

3D Character Design, Artwork VFX
January 1, 2021 - January 1, 2021
Substance Designer & Painter, Artwork VFX
January 1, 2020 - January 1, 2020

Industry Experience

Gaming, Computers & Electronics, Media & Entertainment, Professional Services, Manufacturing, Real Estate & Construction