Hi, I’m Marcel Mora, and I´m a Senior Multimedia Producer and 3D Artist with over a decade of experience across high-end visualization, branded content, technical art, and real-time production. Specialized in delivering end-to-end multimedia solutions for major global brands including Shell, Netflix, Chevrolet, Scania, and Lollapalooza, as well as premium international organizations such as the Olympic Committee and WBSC. Combines advanced expertise in 3D production, technical optimization, motion design, and commercial storytelling to create visually compelling, performance-driven content across advertising, gaming, and enterprise media. I excel in environment design, game-ready props, texture & material art, and optimization workflows. I’m passionate about balancing artistic fidelity with performance, building reusable tooling and scalable asset production processes, and maintaining a friendly, collaborative approach with clients and teammates to deliver compelling interactive experiences.

Marcel Mora

Hi, I’m Marcel Mora, and I´m a Senior Multimedia Producer and 3D Artist with over a decade of experience across high-end visualization, branded content, technical art, and real-time production. Specialized in delivering end-to-end multimedia solutions for major global brands including Shell, Netflix, Chevrolet, Scania, and Lollapalooza, as well as premium international organizations such as the Olympic Committee and WBSC. Combines advanced expertise in 3D production, technical optimization, motion design, and commercial storytelling to create visually compelling, performance-driven content across advertising, gaming, and enterprise media. I excel in environment design, game-ready props, texture & material art, and optimization workflows. I’m passionate about balancing artistic fidelity with performance, building reusable tooling and scalable asset production processes, and maintaining a friendly, collaborative approach with clients and teammates to deliver compelling interactive experiences.

Available to hire

Hi, I’m Marcel Mora, and I´m a Senior Multimedia Producer and 3D Artist with over a decade of experience across high-end visualization, branded content, technical art, and real-time production. Specialized in delivering end-to-end multimedia solutions for major global brands including Shell, Netflix, Chevrolet, Scania, and Lollapalooza, as well as premium international organizations such as the Olympic Committee and WBSC. Combines advanced expertise in 3D production, technical optimization, motion design, and commercial storytelling to create visually compelling, performance-driven content across advertising, gaming, and enterprise media.

I excel in environment design, game-ready props, texture & material art, and optimization workflows. I’m passionate about balancing artistic fidelity with performance, building reusable tooling and scalable asset production processes, and maintaining a friendly, collaborative approach with clients and teammates to deliver compelling interactive experiences.

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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Multimedia Producer / 3D Specialist at Clarin (Brand Studio / Commercial Content Division)
January 1, 2025 - Present
Produces large-scale multimedia and 3D assets for major international campaigns under production constraints; builds optimized visual assets from concept to final implementation; collaborates with multidisciplinary teams to meet technical and artistic standards; manages high-output production pipelines ensuring consistency and scalability.
Principal Texture Artist (Independent Project) at Fuerzas Latinas Squad Mod
January 1, 2025 - Present
Develops high-detail, optimized real-time vehicle textures for active gameplay integration; produces scalable faction assets while maintaining strict engine performance standards; supports live player-facing environments through polished asset workflows.
Texture Artist (Independent Project) at Studio GTA V FiveM Server
January 1, 2025 - Present
Created 30+ optimized vehicle live rigs and custom real-time assets for live role-play servers; developed reusable branding systems for large-scale game integration; delivered assets under active gameplay performance requirements.
Freelance 3D Artist / Motion Designer at FUA Studio
January 1, 2024 - Present
Drove full-cycle 3D and motion design projects for commercial clients; delivered polished environments and props under client-facing production standards; supported live-acting environments with enhanced visuals and motion assets.
Senior 3D Artist / High-End Visualization Specialist at LegenD
January 1, 2022 - December 31, 2024
Led advanced 3D asset production pipelines for international projects requiring premium visual standards; produced environments, structural assets, props, and branded content with full ownership from modeling through optimization; developed reusable geometry nodes and procedural tools; delivered large-scale asset consistency across multiple production environments.
Operations Manager / Creative Director at SBO
January 1, 2019 - December 31, 2022
Directed multi-disciplinary production teams and managed creative pipelines; ensured quality standards and delivery consistency across projects; fostered collaborative production capabilities and leadership across departments.
Senior Animator & Post-Producer at BoogieMan Media
January 1, 2013 - December 31, 2021
Produced assets for major entertainment brands including Disney, Netflix, and Fox; developed advanced production discipline under large-scale commercial standards to deliver polished visuals on schedule.

Education

Add your educational history here.

Qualifications

Asana Workflow Specialist
January 11, 2030 - May 8, 2026
English Certification (C2)
January 11, 2030 - May 8, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet