Next availability:
January 1, 2026
With 15 years of dedicated experience in game development, coupled with a strong foundation in computer science and a passion for innovative technology, I am confident I possess the skills and experience to make a significant contribution to your team. Very strong knowledge in Unity and C#
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
Portuguese
Fluent
English
Fluent
Work Experience
Tech Lead at Obitus Games
August 4, 2025 - PresentLed the tech on a 30-person team in the end-to-end development of a real-time multiplayer card game, architecting a fully authoritative server to ensure game integrity and prevent client-side exploits.
Senior Programmer at Rovio Entertainment Corporation
September 2, 2019 - August 1, 2025Senior client/server developer on the big hit Angry Birds 2. Integral part of Tech Pod, responsible for tech quality, game foundations, architecture, maintenance, and dealing with legacy code in a live game with millions of players. Developer of Angry Birds Legends, a turn-based RPG with new combat mechanics. Soft-launched in Sweden, Finland, and the UK.
Senior Programmer at iGotcha Studios (now RingTail Games)
December 4, 2017 - September 1, 2019Unity 3D client developer for Harveston, a location-based game. Worked on a casual craft game with location-based features, where resources are collected in the real world using geolocation. Part of a turn-key mobile game team with ongoing feature development.
Senior Programmer at Feo Media
June 5, 2017 - December 1, 2017Mobile game developer responsible for creation and distribution of titles like Quiz Duel and Pix Duel. Developed the Quiz Duel sequel on Unity 3D, created four game modes, and implemented features for Android and iOS.
Senior Programmer at iMax Games / Muve Digital
January 4, 2010 - June 2, 2017Started as a trainee and progressed to tech leader of the team, developing mobile games and entertainment products including virtual reality and augmented reality. Delivered multiple mobile games with millions of downloads on Android and iOS, and created digital attractions for museums, hotels, fairs and events using computer vision and infrared sensing to recognize touches and objects.
Education
Bachelor's degree in Physical Engineering at Universidade Federal de São Carlos (UFSCar)
January 1, 2008 - June 1, 2014Bachelor's degree in Physical Engineering (Focus on Computer Science) at Universidade Federal de São Carlos - UFSCar
January 1, 2008 - June 1, 2014Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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