Hi, I’m Marco Carloni, a solution architect and XR Unity developer with a track record of delivering immersive AR/VR experiences across healthcare, industrial training, and education. I design robust, scalable architectures and hands-on Unity implementations, guiding projects from concept to multi-platform deployment while ensuring top-tier performance and engaging user experiences. I thrive in collaborative environments, partnering with clients to translate innovative ideas into practical XR applications. I’ve worked with industry leaders on prototypes and production-ready solutions, and I’m passionate about exploring AI-driven design, advanced game development, and continuous learning. When I’m not coding, I enjoy yoga, music, and visual arts.

Marco Carloni

Hi, I’m Marco Carloni, a solution architect and XR Unity developer with a track record of delivering immersive AR/VR experiences across healthcare, industrial training, and education. I design robust, scalable architectures and hands-on Unity implementations, guiding projects from concept to multi-platform deployment while ensuring top-tier performance and engaging user experiences. I thrive in collaborative environments, partnering with clients to translate innovative ideas into practical XR applications. I’ve worked with industry leaders on prototypes and production-ready solutions, and I’m passionate about exploring AI-driven design, advanced game development, and continuous learning. When I’m not coding, I enjoy yoga, music, and visual arts.

Available to hire

Hi, I’m Marco Carloni, a solution architect and XR Unity developer with a track record of delivering immersive AR/VR experiences across healthcare, industrial training, and education. I design robust, scalable architectures and hands-on Unity implementations, guiding projects from concept to multi-platform deployment while ensuring top-tier performance and engaging user experiences.

I thrive in collaborative environments, partnering with clients to translate innovative ideas into practical XR applications. I’ve worked with industry leaders on prototypes and production-ready solutions, and I’m passionate about exploring AI-driven design, advanced game development, and continuous learning. When I’m not coding, I enjoy yoga, music, and visual arts.

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Experience Level

Expert
Expert
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Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

Italian
Fluent
English
Advanced

Work Experience

Solution Architect / XR Unity Developer at Freelancer
January 1, 2019 - Present
Led end-to-end design and development of immersive AR/VR applications across medical simulations, industrial training platforms, and educational experiences. Implemented multi-platform deployment (VR stores, Google Play, Apple App Store) and integrated PHP backends for registration, subscriptions, and analytics to ensure scalable, high-performance systems. Collaborated with clients to capture objectives and translate ideas into optimized Unity interfaces with tailored graphical performance. Led testing and quality assurance, delivering reliable experiences and partnering with industry leaders on hyper-casual prototypes.
Unity Developer / Solution Architect at Ambiens VR
December 1, 2018 - October 3, 2025
Engineered immersive VR applications and integrated front-end/back-end systems to create seamless user experiences. Led architecture and development across VR projects in Rome, focusing on performance and scalable solutions.
Solution Architect at Freelancer
October 1, 2017 - October 3, 2025
Developed mobile games and XR apps with robust architectural design and rapid prototyping techniques.
DBA / Solution Developer at E-fil
December 1, 2016 - October 3, 2025
Managed databases, system migrations, and technical documentation to ensure robust internal applications.
Software Consultant at Selex ES
October 1, 2013 - October 3, 2025
Optimized data processing and customer management for the SISTRI waste tracking system.
Software Consultant / Customer Care at Bitmedia
December 1, 2012 - October 3, 2025
Analyzed and integrated municipal data while providing technical support via ticketing systems.
Software Consultant /Database Administrator at Generali Business Solution (Kirey s.r.l. / Unisys Italia)
June 1, 2012 - October 3, 2025
Database & System Administration: Managed Unix environments, backups, optimized shell scripts and daily production operations with Remedy ticketing. Technical Support & Customer Care: Delivered technical support, coordinated multi-stage testing and provided customer service with basic system administration.
Solution Architect / XR Unity Developer at Freelancer
January 1, 2019 - Present
Pioneered end-to-end design and development of immersive AR/VR applications across medical simulations, industrial training platforms, and educational experiences. Led multi-platform deployments (VR stores, Google Play, Apple App Store) and integrated robust PHP backends for registration, subscriptions, and analytics. Collaborated with clients to translate innovative ideas into robust XR solutions, optimized Unity interfaces and graphics, and performed rigorous testing and performance improvements, including engagements with Ubisoft for hyper-casual prototypes.
Unity Developer / Solution Architect at Ambiens VR
December 1, 2018 - October 3, 2025
Engineered immersive VR applications and integrated front-end/back-end systems to create seamless user experiences for VR projects in Rome, delivering end-to-end solutions.
Solution Architect at Freelancer
October 1, 2017 - October 3, 2025
Developed mobile games and XR apps with robust architectural design and rapid prototyping techniques.
DBA / Solution Developer at E-fil
December 1, 2016 - October 3, 2025
Managed databases, system migrations, and technical documentation to ensure robust internal applications.
Software Consultant at Selex ES
October 1, 2013 - October 3, 2025
Optimized data processing and customer management for the SISTRI waste tracking system.
Software Consultant / Customer Care at Bitmedia
December 1, 2012 - October 3, 2025
Analyzed and integrated municipal data while providing technical support via ticketing systems.
Software Consultant /Database Administrator at Generali Business Solution (Kirey s.r.l. / Unisys Italia)
June 1, 2012 - October 3, 2025
Database & System Administration: Managed Unix environments, backups, optimized shell scripts and daily production operations with Remedy ticketing. Technical Support & Customer Care: Delivered technical support, coordinated multi-stage testing and provided customer service with basic system administration.
Solution Architect / XR Unity Developer at Freelancer
January 1, 2019 - Present
Led end-to-end design and development of immersive AR/VR applications (medical simulations, industrial training, and education) using Unity, AR Foundation, MRTK, ARKit and ARCore; implemented multi-platform deployments and PHP backends for registration, subscriptions, and analytics; collaborated with clients to translate ideas into scalable XR experiences; optimized Unity interfaces and performance; partnered with industry leaders for hyper-casual prototypes.
Unity Developer / Solution Architect at Ambiens VR
December 1, 2018 - October 3, 2025
Engineered immersive VR applications and integrated front-end/back-end systems to create seamless user experiences.
Solution Architect at Freelancer
October 1, 2017 - October 3, 2025
Developed mobile games and XR apps with robust architectural design and rapid prototyping techniques.
DBA / Solution Developer at E-fil
December 1, 2016 - October 3, 2025
Managed databases, system migrations, and technical documentation to ensure robust internal applications.
Software Consultant at Selex ES
October 1, 2013 - October 3, 2025
Optimized data processing and customer management for the SISTRI waste tracking system.
Software Consultant / Customer Care at Bitmedia
December 1, 2012 - October 3, 2025
Analyzed and integrated municipal data while providing technical support via ticketing systems.
Software Consultant / Database Administrator at Generali Business Solution (Kirey s.r.l. / Unisys Italia)
June 1, 2012 - October 3, 2025
Database & System Administration: Managed Unix environments, backups, optimized shell scripts, and daily production operations; provided technical support, coordinated multi-stage testing and customer care.
Solution Architect / XR Unity Developer at Freelancer
January 1, 2019 - Present
Led the end-to-end design and development of immersive AR/VR applications—medical simulations, industrial training platforms, and educational experiences—leveraging Unity, AR Foundation, MRTK, ARKit, and ARCore to deliver state-of-the-art interactive solutions. Integrated PHP backends for registration, subscriptions, and analytics to ensure scalable, high-performance systems.
Unity Developer / Solution Architect at Ambiens VR
December 1, 2018 - October 22, 2025
Engineered immersive VR applications and integrated front-end/back-end systems to create seamless user experiences.
Solution Architect at Freelancer
October 1, 2017 - October 22, 2025
Developed mobile games and XR apps with robust architectural design and rapid prototyping techniques.
DBA / Solution Developer at E-fil
December 1, 2016 - October 22, 2025
Managed databases, system migrations, and technical documentation to ensure robust internal applications.
Software Consultant at Selex ES
October 1, 2013 - October 22, 2025
Optimized data processing and customer management for the SISTRI waste tracking system.
Software Consultant / Customer Care at Bitmedia
December 1, 2012 - October 22, 2025
Analyzed and integrated municipal data while providing technical support via ticketing systems.
Software Consultant / Database Administrator at Generali Business Solution (Kirey s.r.l. / Unisys Italia)
June 1, 2012 - October 22, 2025
Database & System Administration: Managed Unix environments, backups, optimized shell scripts and handled daily production operations; provided technical support and customer care.

Education

Senior High School Degree in Information Technology at I.T.I.S. Antonio Pacinotti
January 11, 2030 - January 1, 2007
Senior High School Degree at I.T.I.S. Antonio Pacinotti
January 11, 2030 - January 1, 2007
Senior High School Degree in Information Technology at I.T.I.S. Antonio Pacinotti
January 11, 2030 - January 1, 2007
Senior High School Degree in Information Technology at I.T.I.S. Antonio Pacinotti
January 1, 2007 - December 31, 2007

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Professional Services, Education, Healthcare, Manufacturing