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Hi Hi! I’m a young artist excited to gain experience in the workforce with a positive mindset, ready to tackle challenges and contribute to projects. I’m particularly drawn to roles involving game design, animation, and visuals that appeal to children and family audiences. I’m eager to learn, collaborate, and bring engaging ideas to life.
I’ve pursued formal training in game design at Vancouver Film School and completed Sisler CREATE’s Post-High Game Design program, along with several student projects focused on 2D asset creation and animation. I bring a collaborative mindset, basic project-management experience from academic projects, and a strong drive to learn quickly while delivering polished work.
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VFS Team project, I was project manager & 2D artist for a team of 5 + an external collaborator for some of the music assets in the game. I designed & animated all goblin assets in game & drew crew art for our game’s credits including team logo & splash screen
https://mjart385.itch.io/dwarven-delver?secret=qn8qtOFzwkkx2EyLplH47kci688
Spent an entire school year working on an individual game design project under mentorship with CBC Kids & Ubisoft Winnipeg. With this time I spent months coding, designing, illustrating, and animating to create a fully playable indie game by the name of “Banana Jam!”
Storyboarded and fully animated a 2 minute stage background music video.
Illustrated digital backgrounds.
Created animation loops.
Illustrated other general 2D assets
Completed revision work in a timely manner.
https://www.sislercreate.com/2024/06/27/students-and-alumni-worked-on-ma-buhay-musical/
Worked well with a team of fellow animators to create a 10 second animation that got projected on the Winnipeg Jet’s hockey rink.
Designed buildings, a jeepney, and character to be animated with clear reference sheets.
Did roughs animation and coloring of a run cycle used in the final product.
Met deadlines with no issue.
Strongly committed to the project by working over the winter holidays.
https://www.sislercreate.com/2024/01/17/student-work-featured-at-winnipeg-jets-game/
Explored various illustration styles when necessary, adapting to different project requirements seamlessly.
Presented finalized character designs during pitch meetings, effectively communicating design choices and receiving valuable input from mentors
Created beat board illustrations for a series pilot
Delivered high-quality artwork under tight deadlines, maintaining a strong attention to detail throughout the design process.
Improved team collaboration by actively participating in brainstorming sessions and critiques.
https://sislercreate.com/Animation/2023/06/16/the-heros-ernie-a-2023-otp-series/
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