Hi, I’m Mark Daniel Valerio, a freelance animator and scene-build artist based in Manila. I collaborate with teams to craft captivating animations and immersive environments, from education to entertainment. I thrive on tight deadlines and delivering high-quality visuals. I mainly work with Toon Boom Harmony Adobe Animate and Photoshop, turning concepts into polished assets and telling stories through character animation, layout, and scene design. I enjoy collaborating with international clients to bring ideas to life and explore new styles.

Mark Daniel Valerio

Hi, I’m Mark Daniel Valerio, a freelance animator and scene-build artist based in Manila. I collaborate with teams to craft captivating animations and immersive environments, from education to entertainment. I thrive on tight deadlines and delivering high-quality visuals. I mainly work with Toon Boom Harmony Adobe Animate and Photoshop, turning concepts into polished assets and telling stories through character animation, layout, and scene design. I enjoy collaborating with international clients to bring ideas to life and explore new styles.

Available to hire

Hi, I’m Mark Daniel Valerio, a freelance animator and scene-build artist based in Manila. I collaborate with teams to craft captivating animations and immersive environments, from education to entertainment. I thrive on tight deadlines and delivering high-quality visuals.

I mainly work with Toon Boom Harmony Adobe Animate and Photoshop, turning concepts into polished assets and telling stories through character animation, layout, and scene design. I enjoy collaborating with international clients to bring ideas to life and explore new styles.

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Language

English
Advanced

Work Experience

Freelance Animator at Self-Employed
April 1, 2024 - October 30, 2025
Delivered 2D animations, motion graphics, and visual assets for clients across education and entertainment; managed end-to-end animation projects including storyboarding, character design, and animation; collaborated with international clients to meet deadlines and project objectives; built repeat business through consistent quality and clear communication.
Animator at Peregrine Productions
April 1, 2024 - April 1, 2024
Collaborated with art directors and storyboard artists to animate scenes per project requirements; ensured animation timelines and quality standards, incorporating feedback from the team and clients; used Adobe Animate tools for animation effects and styles; applied timing, spacing, and squash-and-stretch principles for high-quality animations; managed multiple tasks in a fast-paced environment; enhanced storytelling through character animation.
Scene Build Artist at Zigzag Animation
March 1, 2024 - March 1, 2024
Collaborated with team members to ensure scenes seamlessly fit into animation sequences; maintained consistent visual style and quality while meeting project deadlines; actively participated in team meetings and design reviews to improve scene designs based on feedback.
Animator/Scene Build Artist at Xentrix Toons Inc.
November 1, 2023 - November 1, 2023
Created character animations using Toon Boom and Adobe Animate; collaborated with a team to integrate scenes seamlessly into animations; maintained visual consistency and met project deadlines; actively participated in team meetings and design reviews.
Scene Builder/ Build Assets at Philippine Animation Studio
June 1, 2019 - June 1, 2019
Created scene elements, assets (characters, props, effects) for animation; proficient in Adobe software including Animate and Photoshop.

Education

Bachelor of Science in Multi-media Arts Major in Digital Animation at Lyceum of the Philippines University.
June 13, 2014 - July 18, 2019
AB – Multimedia Arts at Lyceum of the Philippines University
January 1, 2014 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Gaming