I'm Marlon Jared Ospina Ochoa, a creative professional with experience in video game development, digital design, 3D animation, modeling, and illustration. I've worked on projects that combine art and technology, highlighting my focus on user experience and visual innovation. My background in UX/UI and interactive design allows me to provide comprehensive solutions in digital environments.

Marlon Jared Ospina Ochoa

I'm Marlon Jared Ospina Ochoa, a creative professional with experience in video game development, digital design, 3D animation, modeling, and illustration. I've worked on projects that combine art and technology, highlighting my focus on user experience and visual innovation. My background in UX/UI and interactive design allows me to provide comprehensive solutions in digital environments.

Available to hire

I’m Marlon Jared Ospina Ochoa, a creative professional with experience in video game development, digital design, 3D animation, modeling, and illustration. I’ve worked on projects that combine art and technology, highlighting my focus on user experience and visual innovation. My background in UX/UI and interactive design allows me to provide comprehensive solutions in digital environments.

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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Add your work experience history here.

Education

Master's Degree at Polytechnic University of Valencia
January 1, 2025 - December 31, 2025
Bachelor's Degree at Sergio Arboleda University
January 1, 2024 - December 31, 2024
Master's Degree in Digital Communication and User Experience (UX/UI) at Polytechnic University of Valencia
January 1, 2025 - December 31, 2025
Digital Design at Sergio Arboleda University
January 1, 2024 - December 31, 2024
Master's Degree in Digital Communication and User Experience (UX/UI) at Polytechnic University of Valencia
January 11, 2030 - January 1, 2025
Digital Design at Sergio Arboleda University
January 11, 2030 - January 1, 2024
Master's Degree in Digital Communication and UX/UI at Polytechnic University of Valencia
January 1, 2025 - October 19, 2025
Digital Design at Sergio Arboleda University
January 1, 2024 - October 19, 2025
English Language Proficiency - B2 at Sergio Arboleda University
January 1, 2024 - October 19, 2025
Third-Person Video Game Design with Unity at SENA
November 1, 2019 - October 19, 2025
Board Game and 3D Character Design – Autodesk Mudbox at Instituto San Pablo Apóstol
December 1, 2017 - December 1, 2017
Board Game and 3D Character Design – Autodesk 3DS MAX at Instituto San Pablo Apóstol
December 1, 2017 - December 1, 2017
Unity Certified Developer at Instituto San Pablo Apóstol
August 1, 2018 - October 19, 2025
Fundamentals of 3D Production with Autodesk Maya at Animum Creativity Advanced School
April 1, 2025 - October 19, 2025

Qualifications

Fundamentals of 3D Production with Autodesk Maya Course
April 1, 2025 - April 30, 2025
Third-Person Video Game Design with Unity
November 1, 2019 - November 30, 2019
Digital Young Program Video Games
August 1, 2018 - August 31, 2018
Unity Certified Developer
August 1, 2018 - August 31, 2018
Board Game and 3D Character Design – Autodesk Mudbox Honorable Mention
December 1, 2017 - December 31, 2017
Board Game and 3D Character Design – Autodesk 3DS MAX Honorable Mention
December 1, 2017 - December 31, 2017
Fundamentals of 3D Production with Autodesk Maya Course
April 1, 2025 - August 29, 2025
Third-Person Video Game Design with Unity
November 1, 2019 - August 29, 2025
Digital Young Program Video Games
August 1, 2018 - August 29, 2025
Unity Certified Developer
August 1, 2018 - August 29, 2025
Board Game and 3D Character Design – Autodesk Mudbox (Honorable Mention)
December 1, 2017 - August 29, 2025
Board Game and 3D Character Design – Autodesk 3DS MAX (Honorable Mention)
December 1, 2017 - August 29, 2025
English Accreditation Level B2
January 1, 2024 - August 29, 2025
Unity Certified Developer
August 1, 2018 - October 19, 2025
English Accreditation Level B2
January 1, 2024 - January 1, 2024
Third-Person Video Game Design with Unity
November 1, 2019 - November 1, 2019
Autodesk Mudbox – Board Game and 3D Character Design (Honorable Mention)
December 1, 2017 - December 1, 2017
Autodesk 3DS Max – Board Game and 3D Character Design (Honorable Mention)
December 1, 2017 - December 1, 2017
Fundamentals of 3D Production with Autodesk Maya
April 1, 2025 - April 1, 2025
Unity Certified Developer
August 1, 2018 - October 19, 2025
Honorable Mention – Autodesk Mudbox Board Game and 3D Character Design
December 1, 2017 - December 1, 2017
Honorable Mention – Autodesk 3DS MAX Board Game and 3D Character Design
December 1, 2017 - December 1, 2017

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
    uniE621 Power Rangers fan art
    ⚡🔥 MORPHIN’ TIME ACTIVATED! 🔥⚡ With the new Power Rangers x Fortnite collab I just had to create something special 👊. Started with the Red Ranger ❤️ and ended up with the full squad: 🟥 Red – 🟩 Green – 🟦 Blue – 🟨 Yellow – 🩷 Pink – ✨ Gold – ⬛ Black 🎨 This is a fan art made with pure nostalgia and gamer passion. ⚠️ Note: Not optimized for game engines, it’s more of a digital tribute for collectors and fans. 👉 Tell me: if you could drop into the Battle Bus with one of these Rangers, who would you pick for your squad and why? 🚀👀 powerrangers fortniteskins fortnitecollab fortnitepowerrangers fanart3d 3dmodeli̇ng 3dartwork digitalartworks🎨 geekculture e gamerlife 3ddesign fortnite maya
    uniE621 Sword Romi Huntrix Fanart
    🔮 ¡Fan art 3D desbloqueado! Hoy les presento mi versión del arma de Romi de Huntrix, una espada con esencia mágica y diseño afilado que fue un placer modelar 🗡️✨ 💠 Estilo: stylized / fan art 🔺 Triángulos: menos de 9,200 🛠️ Optimizada para: Unity / Unreal Engine 🎨 Texturas pintadas a mano y mapeo limpio 🎮 Ideal para juegos tipo aventura o acción ¿Te gustaría ver esta espada en movimiento o en un entorno de batalla? 😏 Déjamelo en los comentarios 👇 Lo puedes encontrar en mi tienda de FAB: https://www.twine.net/signin 3dmodeli̇ng fanart3d huntrix RomiSword espada3d stylizedweapons gamedevlatam unity3d IndieDev ArmasFantásticas maya arte3d
    uniE621 Enfield No. 32 Mk I Scope – Game-Ready Model
    🎯 Enfield No. 32 Mk I Scope – Game-Ready Model 🔫 Designed for FPS AAA Optimized for real-time use ⠀ Proud to share this detailed replica of the iconic British sniper scope, modeled and textured from scratch with historical accuracy in mind. ⠀ 🔍 Separate material assigned for lenses 📏 Real-world scale based on verified references ⚙️ Efficient topology and clean UVs for in-game performance ⠀ Swipe to check out wireframes, viewport shots, and close-ups! ⠀ 3dart gameassets weaponmodeling hardsurface3d FPSAsset EnfieldScope realtime3d 3dweapons arttest maya3d substancepainter gamedevportfolio lowpolyart
    uniE621 Magic Potion
    🎮 Are you an indie dev or building your own game? Here’s a FREE asset I modeled in Maya: a ready-to-use Magic Potion for your fantasy world. 💫 It’s optimized, lightweight and perfect for RPGs, prototypes or cutscenes. 🧪 Now available on my FAB store — and yes, more assets are coming soon! 👀 🔗 Link in bio or directly here: https://www.twine.net/signin Maya3D IndieDev GameDev 3DAssets FABstore MadeInMaya GameAssets unity FAB
    uniE621 Treasure Chest
    🎉 FREE DOWNLOAD for all game developers & 3D artists! I created this 3D Treasure Chest entirely from scratch, and now I'm giving it away for FREE on FAB! ✅ Clean topology ✅ Optimized for Unity ✅ Includes a basic rig for animation (open, rotate, squash & stretch) ✅ Ideal for animation practice or use in your game ✅ Comes with a .zip containing all texture images ✅ Editable Maya file included Whether you're working on your next indie game or learning to animate, this chest is a powerful resource to add to your toolkit. 👉 Download it now for FREE on FAB: https://www.twine.net/signin free3d unityasset gamedevresources 3danimation treasurechest maya3d indiedev riggingpractice 3dmodelfree FAB
    uniE621 Cartoon-style house
    🎓✨ Final Project – Animum’s 3D Production Fundamentals Course Cartoon-style house modeled from a concept art.🏠 I used Maya for modeling, Substance Painter for texturing, and Photoshop for post-production. A full stylized workflow where I applied everything from blocking to final render. animum animum3d 3dmodeling stylizedart maya3d substancepainter 3dportfolio portfolio environment digitalartists gameassets props 3dhouse designer
    uniE621 Hellbot
    🔥🤖 Hellbot: Mi Progreso en Modelado 3D 🎨✨ ¡Hola a todos! Les comparto uno de mis trabajos recientes realizado durante el taller Hellbot en el curso de modelado 3D de Animum. Este proyecto se basó en un diseño conceptual creado por otra persona, y mi tarea fue llevarlo al mundo 3D y realizar un render final para presentarlo. 💡 ¿Qué hice? Modelado 3D 🛠️ Render Final 🎥 Este proyecto fue una gran experiencia para mejorar mis habilidades y aprender más sobre el flujo de trabajo en modelado y renderizado. Estoy muy contento con el resultado y emocionado por seguir desarrollándome como artista 3D. 🚀 🎯 Si te gusta mi trabajo o quieres ver más de mi progreso en 3D, ¡te invito a seguirme en mis redes sociales! Estoy compartiendo más sobre mis proyectos y aprendizajes: 👉 LinkedIn: Marlon Jared Ospina Ochoa (https://www.twine.net/signin 👉 Instagram: https://www.twine.net/signin https://www.twine.net/signin 💬 ¡Me encantaría leer tus comentarios o sugerencias! Tu apoyo es muy valioso mientras construyo mi camino en el mundo 3D. ✨ 3dmodeling 3dart render hardsurfacemodeling hellbot digitalart 3drendering animum learning3d 3dartist 3ddesign 3dcharacter maya3d 3dcommunity characterdesign robotdesign