Hi, I’m Marlon Pacheco, a concept and character artist with over a decade of AAA and indie experience. I design memorable, emotionally resonant characters—from lifelike likenesses to monsters and robots—using CC5, Blender, ZBrush, and Substance Painter. I’ve contributed to Madden NFL titles at EA Sports and collaborated across art, design, and animation teams to translate ideas into production-ready assets.
I’m a passionate storyteller and collaborator who guides artistic vision from concept to final production, mentoring teammates and shaping visuals that tell a story. I enjoy building pipelines that streamline workflows and foster cross-discipline collaboration, always aiming for strong silhouettes and emotional resonance in every character.
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My role in this short animation was to: Art Direct, Model, texture and Light. Create the storyboard and animatic. Create the comp, edit and hand it over to sound and polish edit.
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