Available to hire
I’m Mathieu St-Amour, a concept artist and illustrator with 10+ years of experience building stylized worlds, characters, and visual identities for games and interactive media. I excel at translating creative briefs into compelling visual narratives that support gameplay and storytelling. I collaborate closely with directors, designers, and 3D teams to turn sketches into final assets, and I bring a strong sense of color, composition, and mood to every project. I’m fluent in French and English and enjoy collaborating across disciplines to bring ideas to life.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner
Beginner
Language
French
Fluent
English
Fluent
Work Experience
Senior Concept Artist at Cryptid Games
October 1, 2024 - October 1, 2025Collaborated with the Art Director & Game Designer to develop a cohesive visual language for this strategically pivotal game. Produced sketches followed by more polished concepts and adapted them based on feedback, balancing artistic aspects with the technical constraints of the project. Worked with the 3D team to ensure proper grasp of the design and provided clarifications or further iterations as needed. Refined or created final illustrations for marketing and branding assets.
Senior Concept Artist at Magmic
October 1, 2024 - October 1, 2025Collaborated with the Art Director and Game Designer to establish a cohesive visual language for a strategically pivotal game. Produced sketches and refined concepts, balancing artistic aims with technical constraints. Coordinated with the 3D team to ensure asset alignment and provided final illustrations for marketing and branding.
Concept Artist / 2D Production Artist at Kindly Beast / Star Fort Games / Cryptid Games
December 31, 2021 - October 1, 2025Concept & 2D production artist on multiple game proposals; created sketches and raised them to final assets across characters, backgrounds, level design, and UI elements. Illustrator on several titles and contributed to establishing look and feel through final art pieces. Examples include work on Word Meets Tee, Alter Ride, Showdown Bandit, and Bendy in Nightmare Run, coordinating with art direction and technical constraints.
Senior Concept Artist at Magmic
October 1, 2024 - October 1, 2024Defined the visual direction of a key strategic title with the Art Director and Game Designer. Designed concept sketches, environments, and character designs forming the foundation for the game’s style. Partnered with 3D teams to ensure fidelity between concept and final implementation. Delivered final high-resolution illustrations used for marketing and internal presentations. Contributed to multiple shipped or prototype game titles, including MLB Diamond inc., Word meets tee, LetterKenny, Showdown Bandit and Bendy in Nightmare Run. Developed original concept art and key illustrations used for in-game assets and marketing campaigns. Supported visual development pipelines by producing as many concept iterations, character designs, and environment explorations as needed. Maintained consistent quality and direction under tight production schedules. Recognized for creativity, flexibility, and visual storytelling excellence.
Concept & 2D Production Artist at Magmic
January 1, 2021 - January 1, 2021Produced concept and production-ready assets for Word Meets Tee, Alter Ride, Showdown Bandit, and Bendy in Nightmare Run. Created original characters, props, UI, and backgrounds aligned with gameplay tone and studio direction. Support game design through atmosphere exploration and visual references. Contributed to both stylized and realistic art styles, adapting quickly to pipeline requirements.
Freelance Graphic Artist at Self-Employed
January 1, 2010 - November 8, 2025Delivered concept art, illustrations, and designs for entertainment, publishing, and merchandise clients. Developed visual identities and narrative illustrations across digital and print formats. Managed client relations, project timelines, and production workflows from concept to delivery. Provided art direction and revisions to ensure alignment with client vision.
Education
College Diploma in 3D Animation at La Cité Collégiale
January 1, 2006 - June 1, 2008Bachelor of Art & Design / Comic Book Arts at Université du Québec en Outaouais (UQO)
September 1, 2009 - March 1, 2011College Diploma in 3D Animation at La Cité Collégiale
January 1, 2006 - January 1, 2008Bachelor of Art & Design / Comic Book Arts at Université du Québec en Outaouais (UQO)
January 1, 2008 - January 1, 2011Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner
Beginner
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