I’m a composer and sound designer with a deep love for meaningful storytelling through sound. Classically trained since the age of six and influenced by world music traditions, I’ve spent over a decade crafting emotionally resonant music and sound design for film, television, and artists across genres. My audio career began in commercial music production — producing for major labels and consulting with A&R teams — and evolved into scoring award-winning films and designing sound for broadcast. What draws me to game audio now is the opportunity to create living, reactive sound worlds that connect players to story and space.
While I’m still growing my skills in game implementation tools like FMOD and Wwise, my strength lies in designing purposeful, evocative sound — and delivering high-quality, production-ready assets. I work best when the sound has something real to say.
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I create professionally for over 10+ years, from vintage funky music to hyper-pop, nothing is off the table!
No matter what a client asks of me, we always get it done, be it an entire soundtrack or just a quick recording session!
I had songs trending on youtube and a placement in an award-winning film and my experience in the music industry is extensive.
Can’t wait to hear from you and get some stellar work done!
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