Available to hire
Polyvalent and creative worker with a solid foundation in graphic design, web development, and game development. Experienced in creating a wide range of visuals and materials, as well as developing medium-sized web applications.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Language
French
Fluent
English
Advanced
German
Beginner
Japanese
Beginner
Work Experience
Lead designer at MYRIATEX
July 8, 2017 - PresentCRITICAL HUT (2017 - Present)
Creation of a board game publishing activity under the Critical Hut brand, including its design. Creation of logos, web visuals, rollup banners, business cards, and other brand materials.
Management of various activities, such as game design, web development, marketing, promotion, and board game publication to generate a new source of income for the company.
Development and maintenance of the criticalhut.eu website to expose the products and the brand. Set up and use various dashboards on Monday.com and then Notion for project management.
Canvassing partners, such as content creators, suppliers, manufacturers, and distributors. Animation at 10 different festivals in France and Belgium, including one with 80 000 visitors.
CARD TRIP (2018 - 2021)
Creation and development of the CARD TRIP product brand.
Conduction of an exploratory market study, defining marketing policy and brand identity. Registration of the brand as an editorial brand in the Royal Library of Belgium.
Design of card game products, design of cards, leaflets, and packaging for the products. Publication of the first product and print run of 3 000 copies at the manufacturer.
Wireframing, co-development, and maintenance of the cardtrip.eu website for the brand. Configuration of a dedicated server to manage websites and host mail servers.
Design of a brand folder, business cards, counter displays, and product flyers for lead prospection.
The 7 Seas (2022 - Present)
Development and promotion of The 7 Seas board game.
Establishment of a contract with the author, and partnership with 3 illustrators. Configuration of a collaborative space and creation of a wiki on Notion to share information.
Conduction of a market study and a thematic study classifying 500+ sources of information. Game design, prototyping, and conduction of more than 100 tests before pre-production.
Parternship with 50 content creators and animation at festivals for the promotion of the game.
Development of a successful crowdfunding campaign on Gamefound, with 315 backers raising more than 33 000€ for the production of 1 500 board game copies.
Edition of all the components, rulebooks, and goodies for the game and its 3 funded extensions.
R&D software engineer at Eco-Counter
May 8, 2016 - October 8, 2016Software development within the R&D team at Eco-Counter.
Conception of a new version of Visio-Manager, a web application for internal data administration, as part of a change of the main database model and the implementation of an API.
Designed this web application as a SPA (Single-page Application) using the Knockout front-end framework, incorporating the MVVM (Model-View-ViewModel) design pattern.
Creation of specific API routes in Java to communicate between the database and web app.
Software engineer at IRISA
September 8, 2015 - March 8, 2016Improvement of SUGAR, a software overlay for flexible graph database querying coded in Java. Creation of a lexical analyzer and a syntactical analyzer for its custom query language, FUDGE, extension of the CYPHER query language for the Neo4j graph database management system.
Improvement of the query language translator and creation of a web interface for SUGAR.
Assistant project manager at MYRIATEX
June 8, 2013 - August 8, 2013Software design at MYRIATEX sprl for company projects.
Creation of UML models and design of an ETL process with the main developer. Creation of SQL diagrams and prototypes of interfaces of a web application.
Education
Master’s degree in computer science at ENSSAT
September 8, 2012 - June 8, 2016Training in engineering school.
Software and Computer Systems specialty.
Training certificate in CPGE at Pierre Corneille CPGE
September 8, 2010 - June 8, 2012Training in “Classes préparatoires aux grandes écoles” (CPGE).
Mathematics, Physics, and Engineering Sciences (MPSI) specialty in the first year.
Mathematics and Physics (MP) specialty in the second year.
Bachelor of Science at Louis Modeste-Leroy High School
September 8, 2007 - June 8, 2010Training in public high school.
Scientific specialty.
Qualifications
Industry Experience
Gaming, Professional Services, Media & Entertainment, Software & Internet, Retail
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