Hi, I’m Matthew Tibbenham. I am a Technical Creative Director specializing in the intersection of AAA gaming, cinematic storytelling, and generative AI. My career is built on a foundation of high-stakes narrative production for world-leading studios, including Supermassive Games (The Dark Pictures Anthology, Directive 8020), Maze Theory (Peaky Blinders: The King’s Ransom), and Marvel (Doctor Strange). Whether I’m architecting complex gameplay systems in Unreal (C++) and Unity (C#) or directing high-fidelity AI video sequences, I bring a “studio-first” rigor to every frame and every line of code. I specialize in high-velocity, AI-augmented development—using the latest LLM-driven workflows and generative models like Sora and Google Veo to prototype and deploy polished, immersive realities at a fraction of traditional timelines.
As the founder of Happy Sisyphus Productions, I bridge the gap between technical engineering and emotional resonance. From producing award-winning films like Surviving Confession to creating deeply personal XR titles like Colors of Our Memories, my work is defined by atmospheric tension and narrative depth. I help brands, founders, and studios take a “vibe” or a complex vision and engineer it into a functional, cinematic reality. If you are looking for a partner who understands the language of Blumhouse and Sony Screen Gems but operates at the speed of the modern AI-driven frontier, let’s build the next generation of interactive storytelling together.
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Upcoming sci-fi horror game from Supermassive Games
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