Unity / C# Developer with over 3 years of professional experience creating VR simulators, serious games, and mobile applications for major clients (Michelin, Renault). Specializing in robust architectures and Clean Code, I thrive in fast-paced Agile (Scrum) environments. ​As a passionate gamer and tech enthusiast, I continuously expand my skill set through diverse personal projects (Tower Defense, Vampire Survivors-like, recreating tactical turn-based combat systems) and by exploring Unreal Engine.

Matthew Yon

Unity / C# Developer with over 3 years of professional experience creating VR simulators, serious games, and mobile applications for major clients (Michelin, Renault). Specializing in robust architectures and Clean Code, I thrive in fast-paced Agile (Scrum) environments. ​As a passionate gamer and tech enthusiast, I continuously expand my skill set through diverse personal projects (Tower Defense, Vampire Survivors-like, recreating tactical turn-based combat systems) and by exploring Unreal Engine.

Available to hire

Unity / C# Developer with over 3 years of professional experience creating VR simulators, serious games, and mobile applications for major clients (Michelin, Renault). Specializing in robust architectures and Clean Code, I thrive in fast-paced Agile (Scrum) environments.

​As a passionate gamer and tech enthusiast, I continuously expand my skill set through diverse personal projects (Tower Defense, Vampire Survivors-like, recreating tactical turn-based combat systems) and by exploring Unreal Engine.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate

Language

French
Fluent
English
Fluent
Japanese
Beginner

Work Experience

Programmeur/Développeur Unity at Audace Digital Learning
November 8, 2021 - July 27, 2024
Autonome sur mes tâches; conception et analyse des besoins clients, en veillant au respect des spécifications fonctionnelles et à une excellente collaboration au sein des équipes de développement. Développement de mini-jeux sous Unity et exploration d'Unreal Engine pour des prototypes VR, avec mise en place d'un système de jeu et d'évaluations de compétences; participation à la conception de 4 mini-jeux à gameplay varié et à des scénarios économiques.

Education

Master's degree in computer science at Université d'Artois
September 1, 2019 - July 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet

Experience Level

Expert
Intermediate
Intermediate
Intermediate

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