I design gamified, scenario-based learning where learners make choices, investigate, and get feedback.
I turn curriculum, training content, and complex topics into interactive learning experiences, learning simulations, educational games, facilitator guides, worksheets, and rapid browser-based prototypes.
My strongest work uses decisions, consequences, narrative, inquiry, and visual interaction rather than passive information delivery.
My current tools are Genially, Canva, and AI-assisted HTML prototyping with Claude. I design the learning flow, content structure, learner decisions, interaction logic, and visual direction; AI supports implementation and iteration when HTML is useful.
Best-fit projects include:
interactive lesson prototypes • scenario-based learning • gamified learning • learning simulations • educational activities • facilitator resources • K–12 learning • adult-learning concepts.
I’m particularly useful when a client already has expertise, curriculum, or content — but needs help turning it into an experience learners can explore, decide, practice, discuss, or apply.
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