With over 30 years of experience in the publishing and multimedia fields, I specialize in illustration and concept art. I thrive in collaborative environments and take pride in delivering high-quality creative work that resonates with audiences. Throughout my career, I have worked on various projects, including video games and editorial illustrations. My diverse skills allow me to adapt and explore new styles, continually pushing my creative boundaries. 2005 HUGO award nomination as best artist for "Megara" Cover for "Fantasy and Science-fiction Magazine" "Heavy Metal Magazine" : cover artist "The Magazine of Fantasy & Science Fiction", cover artist Cover Artist at Black Libray, Games Workshop imprint: "Blood Bowl", "Slaine", "Hour of the Daemon" Games Workshop: Illustrator of all the cards for "Talisman", the tabletop roleplaying game. Fantasy Flight Games: Card artist for "Call of Cthulhu" card game. Image Comics: Interior and cover artist for "Second Chances" graphic novel. Dark Horse Comics: Interior artist for "The Witcher III" comic book adaptation of the AAA rated video game. Former Lead artist at MSquaredApplications For the massive multiplayer online rolepalying game "Fantasy Vengeance" for Android devices.

Max Bertolini

With over 30 years of experience in the publishing and multimedia fields, I specialize in illustration and concept art. I thrive in collaborative environments and take pride in delivering high-quality creative work that resonates with audiences. Throughout my career, I have worked on various projects, including video games and editorial illustrations. My diverse skills allow me to adapt and explore new styles, continually pushing my creative boundaries. 2005 HUGO award nomination as best artist for "Megara" Cover for "Fantasy and Science-fiction Magazine" "Heavy Metal Magazine" : cover artist "The Magazine of Fantasy & Science Fiction", cover artist Cover Artist at Black Libray, Games Workshop imprint: "Blood Bowl", "Slaine", "Hour of the Daemon" Games Workshop: Illustrator of all the cards for "Talisman", the tabletop roleplaying game. Fantasy Flight Games: Card artist for "Call of Cthulhu" card game. Image Comics: Interior and cover artist for "Second Chances" graphic novel. Dark Horse Comics: Interior artist for "The Witcher III" comic book adaptation of the AAA rated video game. Former Lead artist at MSquaredApplications For the massive multiplayer online rolepalying game "Fantasy Vengeance" for Android devices.

Available to hire

With over 30 years of experience in the publishing and multimedia fields, I specialize in illustration and concept art. I thrive in collaborative environments and take pride in delivering high-quality creative work that resonates with audiences.

Throughout my career, I have worked on various projects, including video games and editorial illustrations. My diverse skills allow me to adapt and explore new styles, continually pushing my creative boundaries.

2005 HUGO award nomination as best artist for “Megara” Cover for “Fantasy and Science-fiction Magazine”

“Heavy Metal Magazine” : cover artist

“The Magazine of Fantasy & Science Fiction”, cover artist

Cover Artist at Black Libray, Games Workshop imprint: “Blood Bowl”, “Slaine”, “Hour of the Daemon”

Games Workshop:
Illustrator of all the cards for “Talisman”, the tabletop roleplaying game.

Fantasy Flight Games:
Card artist for “Call of Cthulhu” card game.

Image Comics:
Interior and cover artist for “Second Chances” graphic novel.

Dark Horse Comics:
Interior artist for “The Witcher III” comic book adaptation of the AAA rated video game.

Former Lead artist at MSquaredApplications
For the massive multiplayer online rolepalying game “Fantasy Vengeance” for Android devices.

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Language

English
Fluent

Work Experience

Interior and cover artist at Antarctic Press
January 1, 2025 - Present
Cover and interior artist for the comic series "The Cryptid Corps"
"Second Chances" graphic novel. Cover and interior artist at Image Comics
August 1, 2021 - March 1, 2022
Institutional Artist at Ministry of Interior, Italy Government
May 1, 2020 - July 1, 2020
Created artistic works for various government publications.
Interior Artist at CD Projekt RED, Dark Horse
May 1, 2020 - Present
Working on the interior art for 'The Witcher III'.
Cover artist for "The Lost Fleet" at Titan Comics
January 1, 2017 - Present
Lead Artist, Concept Artist, Character Designer at M2Squared Applications
April 1, 2015 - May 1, 2018
Led the artistic direction for the game 'Fantasy Vengeance'.
Cover Artist at Games Workshop
June 1, 2012 - December 1, 2012
Produced covers for titles including 'Blood Bowl' and 'Demon Hour'.
Illustrator at Fantasy Flight Games
February 1, 2011 - May 1, 2011
Provided illustrations for various card games.
Cover artist at "Fantasy and Science-fiction Magazine"
January 1, 2003 - Present
Cover and interior artist at Heavy Metal Magazine
January 1, 2002 - Present
Graphic Designer at Mediaset Group
May 1, 1998 - July 1, 1998
Worked on a portfolio of graphic design projects.
Interior and cover artist at Sergio Bonelli Editore
July 3, 1996 - Present
Sequential and cover artist for the comics "Nathan Never ", "Zagor"

Education

Degree in Foreign Languages and Literature at University of Studies - Milan
January 11, 2030 - July 3, 2026

Qualifications

Hugo Award Nominee
January 1, 2004 - July 4, 2026

Industry Experience

Media & Entertainment, Gaming, Government
    "The Boy and the Undead"
    private book cover commìssion
    CITY UPPER LEVEL "EMPYREUM"
    Concept for "Nathan Never" comic book, published by sergio Bonelli Editore illustrator
    CITY UPPER LEVEL "EMPYREUM"

    Concept for “NATHAN NEVER” comic book published by Sergio Boneli Editore

    SPACEPORT CONTROL TOWER
    CONCEPT ART for the comic book "NATHAN NEVER" published by Sergio Bonelli Editore illustrator
    CITY DEEPER LEVELS
    CONCEPT ART for the comic book "NATHAN NEVER" published by Sergio Bonelli Editore illustrator