I am a graphic designer specializing in 3D graphics and game art, currently pursuing a Master’s degree in Graphic Design at the Academy of Humanities and Economics in Łódź. My main areas of interest include real-time rendering, digital painting, and UI/UX design.
Alongside my academic development, I have gained professional experience in customer service and technical support through international projects at companies such as Armatis and Majorel. I have worked with global brands including Ryanair, Microsoft, and ManoMano, where I supported users and sellers, solved technical issues, and collaborated with internal teams to improve platform functionality.
I am fluent in Polish and French, and I communicate comfortably in English. My technical skill set includes a wide range of design and 3D tools such as Blender, ZBrush, Substance 3D, and Adobe Creative Cloud, allowing me to create complete visual projects from concept to final execution.
I am passionate about new technologies, artificial intelligence, and creating immersive visual experiences, particularly in the gaming and digital media industries. I am a creative, detail-oriented, and growth-driven person, always looking to expand my skills and take on new challenges.
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