I’m a Singapore-based concept artist and character designer who builds collectible toys and original character worlds from the ground up. My background spans concept art, visual development, 3D sculpting, packaging and dielines, and product storytelling, so I can carry a character from first sketch all the way to a retail-ready figure.
I create and develop my own IP under Kozi Crew, including Eve (Mirror Mirror), an inclusive blind-box line built around the idea of your ideal self in the mirror, and Batza Pizza, a limited-edition designer toy concept with full packaging and a pop-up retail world. That means I understand both the artistry and the commercial side of designer toys: what makes a character connect, and what makes it sell.
I work in Blender, ZBrush, Nomad Sculpt, and Photoshop, and I love collaborating with brands and studios to bring characters to life. Whether you need a single hero figure, a full collectible line, or packaging and presentation to tie it all together, I’d love to help.
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