Sound designer and editor specializing in dialogue, SFX, and audio post-production for film and narrative projects. I focus on clean, character-driven mixes—from crisp dialogue to unsettling, stylistic sound design tailored to each story. I’m experienced with dialogue and effects editing for indie productions, collaborating closely with directors to shape tone (including noir and horror/gore aesthetics) and delivering balanced mixes using EQ, compression, and creative processing. I also bring strong post workflows skills through careful organization and deadline-driven delivery.

Stephanie Coffing

Sound designer and editor specializing in dialogue, SFX, and audio post-production for film and narrative projects. I focus on clean, character-driven mixes—from crisp dialogue to unsettling, stylistic sound design tailored to each story. I’m experienced with dialogue and effects editing for indie productions, collaborating closely with directors to shape tone (including noir and horror/gore aesthetics) and delivering balanced mixes using EQ, compression, and creative processing. I also bring strong post workflows skills through careful organization and deadline-driven delivery.

Available to hire

Sound designer and editor specializing in dialogue, SFX, and audio post-production for film and narrative projects. I focus on clean, character-driven mixes—from crisp dialogue to unsettling, stylistic sound design tailored to each story.

I’m experienced with dialogue and effects editing for indie productions, collaborating closely with directors to shape tone (including noir and horror/gore aesthetics) and delivering balanced mixes using EQ, compression, and creative processing. I also bring strong post workflows skills through careful organization and deadline-driven delivery.

See more

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Dialogue Editor at Where The Wicked Prosper
April 1, 2026 - June 30, 2026
Edited dialogue to achieve clean, crisp audio and a golden age Hollywood noir tone. Used editing techniques and mixing plugins (not limited to EQ and compression) to shape dialogue character and maintain a balanced mix that supports the film’s narrative and style.
SFX Editor at BLIND DATE
January 1, 2025 - March 31, 2025
Collaborated with the director to craft a bespoke sonic experience. Emphasized character intent through subtle, uneasy sound design choices, including movement and prop handling. Curated and created targeted sound effects to heighten key moments such as stabbings, rope struggles, and dismemberment/cutting-up sequences.
Lead Dialogue Editor, SFX Editor, and Music Editor at HEY-AI
February 1, 2024 - May 31, 2024
Implemented dialogue, sound effects, and music into the timeline to support a character-driven story. Worked with the director to achieve an unsettling, gory tone, especially in the warehouse scene involving dismemberment and disassembly. Used audio processing plugins (including EQ and compression) and sound shaping techniques to match the intended emotional and sonic impact.
SFX Editor, Dialogue Editor, and Mixer at MALGORUM
August 1, 2023 - December 31, 2023
Engineered a bespoke file hierarchy system to streamline post-production workflows. Edited dialogue for clean, crisp sound using techniques such as clean-by-dirtying and varying plugin combinations across dialogue and sound effect tracks. Worked on a tight deadline and coordinated with the director to finalize the film mix.

Education

M.F.A. - Sound Design at Savannah College of Art and Design
January 1, 2020 - December 31, 2022
B.S. - Media Arts and Science at Indiana University Luddy School of Informatics, Computing, and Engineering
January 1, 2016 - December 31, 2019

Qualifications

Pro Tools Certified
January 1, 2020 - August 12, 2026
Sound Design for Motion Games Certified
January 1, 2020 - August 12, 2026
Audio Mastering & Mixing Certified
January 1, 2020 - August 12, 2026

Industry Experience

Media & Entertainment