I’m a Product & UX/UI Designer who helps teams turn complex ideas into clear, high-quality digital experiences that drive engagement and deliver measurable results. I combine strong UX thinking with polished UI design, creating products that are intuitive, scalable, and visually refined. My work spans from early discovery through to high-fidelity design and delivery, always balancing user needs with business goals and technical constraints. I’ve led redesigns of core product experiences, including a video feature used by thousands of users — increasing adoption from ~10% to over 60% by simplifying user flows, improving interface clarity, and introducing thoughtful interaction design that builds confidence and reduces friction. Beyond individual features, I focus on systems. I design scalable UI patterns, streamline workflows, and bring structure to how teams capture and act on user insight — helping products evolve more efficiently over time. I’m highly proficient in Figma, with a strong eye for layout, hierarchy, and interaction detail, and I work closely with product and engineering teams to ensure everything I design is practical, buildable, and high quality in production. I also leverage AI tools to accelerate research, ideation, and design iteration — enabling faster delivery without compromising on user-centred thinking. What you can expect working with me: - Clear, well-structured user experiences - High-quality, modern UI design - Fast understanding of complex products - Strong communication and collaboration - A focus on real, measurable impact If you need a designer who can quickly identify what’s not working or to elevate your product’s usability and visual quality, and deliver solutions that make a tangible difference — I’d be happy to help.

Megan Anderson

I’m a Product & UX/UI Designer who helps teams turn complex ideas into clear, high-quality digital experiences that drive engagement and deliver measurable results. I combine strong UX thinking with polished UI design, creating products that are intuitive, scalable, and visually refined. My work spans from early discovery through to high-fidelity design and delivery, always balancing user needs with business goals and technical constraints. I’ve led redesigns of core product experiences, including a video feature used by thousands of users — increasing adoption from ~10% to over 60% by simplifying user flows, improving interface clarity, and introducing thoughtful interaction design that builds confidence and reduces friction. Beyond individual features, I focus on systems. I design scalable UI patterns, streamline workflows, and bring structure to how teams capture and act on user insight — helping products evolve more efficiently over time. I’m highly proficient in Figma, with a strong eye for layout, hierarchy, and interaction detail, and I work closely with product and engineering teams to ensure everything I design is practical, buildable, and high quality in production. I also leverage AI tools to accelerate research, ideation, and design iteration — enabling faster delivery without compromising on user-centred thinking. What you can expect working with me: - Clear, well-structured user experiences - High-quality, modern UI design - Fast understanding of complex products - Strong communication and collaboration - A focus on real, measurable impact If you need a designer who can quickly identify what’s not working or to elevate your product’s usability and visual quality, and deliver solutions that make a tangible difference — I’d be happy to help.

Available to hire

I’m a Product & UX/UI Designer who helps teams turn complex ideas into clear, high-quality digital experiences that drive engagement and deliver measurable results.

I combine strong UX thinking with polished UI design, creating products that are intuitive, scalable, and visually refined. My work spans from early discovery through to high-fidelity design and delivery, always balancing user needs with business goals and technical constraints.

I’ve led redesigns of core product experiences, including a video feature used by thousands of users — increasing adoption from ~10% to over 60% by simplifying user flows, improving interface clarity, and introducing thoughtful interaction design that builds confidence and reduces friction.

Beyond individual features, I focus on systems. I design scalable UI patterns, streamline workflows, and bring structure to how teams capture and act on user insight — helping products evolve more efficiently over time.

I’m highly proficient in Figma, with a strong eye for layout, hierarchy, and interaction detail, and I work closely with product and engineering teams to ensure everything I design is practical, buildable, and high quality in production.

I also leverage AI tools to accelerate research, ideation, and design iteration — enabling faster delivery without compromising on user-centred thinking.

What you can expect working with me:

  • Clear, well-structured user experiences
  • High-quality, modern UI design
  • Fast understanding of complex products
  • Strong communication and collaboration
  • A focus on real, measurable impact

If you need a designer who can quickly identify what’s not working or to elevate your product’s usability and visual quality, and deliver solutions that make a tangible difference — I’d be happy to help.

See more

Experience Level

Expert
Expert
Expert
Intermediate

Language

English
Fluent

Work Experience

Junior User Experience Designer at Brightside
January 1, 2024 - December 31, 2025
Led end-to-end qualitative research with 300+ users, driving core flow improvements that increased onboarding clarity by 25% and video feature adoption by 60%. Synthesised insights into user journeys, interaction flows, and high-fidelity UI aligned with design system standards. Streamlined cross-functional workflows by implementing Monday.com as a centralised planning and tracking system, replacing siloed processes and improving visibility, coordination, and proactive risk management.
Digital Delivery Officer at Brightside
January 1, 2024 - December 31, 2025
Identified and resolved usability issues across end-to-end journeys, reducing friction by 30% and task completion time by 20%. Delivered data-driven UX insights from metrics and surveys, guiding platform improvements and boosting active engagement by 25%. Translated user needs into accessible, WCAG-compliant solutions through close cross-functional collaboration. Optimised onboarding and guidance through user feedback, reducing support queries by 25% and boosting sustained adoption.
Education Programmes Coordinator at Council for Advancement and Support Education, Europe
January 1, 2022 - December 31, 2023
Led user-centred programme design and coordination, engaging 250+ stakeholders and improving satisfaction by ~30%. Developed app prototypes and optimized CMS platforms, enhancing content access and interactions, driving ~40% higher engagement. Partnered cross-culturally on DEIB initiatives, embedding inclusivity into design strategies and policies, enhancing participation and event representation.
Academic Mentor at National Tutoring Programme
January 1, 2021 - December 31, 2022
Identified learning gaps and delivered tailored, trauma-informed interventions, improving SEN students’ engagement, skills, and literacy/numeracy by ~20%. Designed and delivered a 4-week cross-curricular unit for Year 2, boosting engagement by 30% and measurable learning outcomes by 25%.
Education Market Research Analyst at Eudaimonde
January 1, 2020 - December 31, 2021
Conducted user research, translating insights into feature design and lesson planning, boosting usability and learning outcomes for hundreds. Delivered research-driven recommendations in collaboration with cross-functional teams, enhancing platform engagement (~25%) and lesson outcomes.
Portfolio Junior User Experience Designer at Brightside
January 1, 2024 - January 1, 2025
Led end-to-end UX design across key platform features, from discovery research through to delivery, improving onboarding and feature engagement. Conducted large-scale usability testing and focus groups with 300+ users, synthesising insights into actionable design decisions. Facilitated stakeholder workshops and presented UX insights to senior stakeholders, helping shift the roadmap to prioritise admin experience and platform scalability. Created detailed wireframes, user flows, and high-fidelity prototypes in Figma, with implementations across web and mobile.

Education

BA International Development (First Class Honours) at University of Sussex, Falmer
January 1, 2018 - December 31, 2021
A-Levels: World Development (A), English Literature (B), Geography (A) at Cheney School Sixth Form, Oxford
January 1, 2015 - December 31, 2017
GCSEs including English (A*), Maths (B), BTEC Distinction at Cheney School, Oxford
January 1, 2010 - December 31, 2015
BA International Development (First Class Honours) at University of Sussex, Falmer
January 1, 2018 - January 1, 2021
BA at University of Sussex, Falmer
January 1, 2018 - January 1, 2021
A-Levels at Cheney School Sixth Form, Oxford
January 1, 2015 - January 1, 2017
GCSEs at Cheney School, Oxford
January 1, 2010 - January 1, 2015

Qualifications

Google UX Design Certificate
January 1, 2025 - February 16, 2026
Google UX Design Certificate
January 1, 2025 - February 16, 2026
Google UX Design Certificate
January 1, 2025 - April 22, 2026

Industry Experience

Non-Profit Organization, Education, Software & Internet, Media & Entertainment, Professional Services, Other