I am a creative and detail-driven Game Designer, Graphic Designer, and 3D Animator with expertise in Unreal Engine, Autodesk Maya, Blender, and Adobe Creative Suite. I am passionate about blending traditional design with emerging technologies to deliver impactful and innovative digital experiences. As an Unreal Gold Authorized Instructor and Adobe Certified Professional, I enjoy teaching and helping students build strong portfolios by integrating industry-relevant skills and AI tools into their workflows.
Currently, I work as an Assistant Professor in Game Design, where I specialize in project-based learning and hands-on training. My focus is on crafting immersive gameplay, compelling visuals, and cinematic animation that prepare future-ready game designers and animators.
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