AM

Alejandro Mercado Mateo

Available to hire

I enjoy collaborating closely with designers and artists to turn ideas into playable experiences, tackling technical challenges with a focus on optimization and performance.

About

I enjoy collaborating closely with designers and artists to turn ideas into playable experiences, tackling technical challenges with a focus on optimization and performance.

Beyond programming, I’m highly motivated to keep learning, support my team, and contribute to games that connect with players and inspire creativity.

  • 1 year's experience
  • Joined February 2026

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Professional Services
  • Education

Work experience

2D Engine Developer · Independent ProjectsJan 2025 – Apr 2025 · 4 mos

Development of a 2D rendering engine with physics; middleware integration (JSON, So Loud, Box2D); focus on an approachable design and optimized performance.

Co-op Shooter Developer · Independent ProjectsSep 2023 – Jul 2024 · 11 mos

Worked on Yokai Uprising, a UE5.2-based co-op shooter; cross-platform play, published on Steam during 2023–2024.

Rendering Engine Developer · Independent ProjectsSep 2023 – Jul 2024 · 11 mos

Developed a real-time rendering engine using C++20 and OpenGL 4.6, implementing ECS architecture, resource management, multi-threaded subsystems, shading, shadow mapping, and modern graphics techniques.

Education

Higher National Diploma in Computing · ESAT (Escuela Superior de Artes y Tecnologías), Valencia, Spain2021 – 2024
MSc/ BSc (Hons) · Coventry University, Coventry, United Kingdom2024 – 2025

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