I am a seasoned indie game developer with self-accrued experience in 2D animation. My portfolio includes the "Lloyd the Monkey" trilogy, whose biggest claim to fame is its vintage gameplay and hand-drawn 2D animation.

Noah Meyer

PRO

I am a seasoned indie game developer with self-accrued experience in 2D animation. My portfolio includes the "Lloyd the Monkey" trilogy, whose biggest claim to fame is its vintage gameplay and hand-drawn 2D animation.

Available to hire

I am a seasoned indie game developer with self-accrued experience in 2D animation. My portfolio includes the “Lloyd the Monkey” trilogy, whose biggest claim to fame is its vintage gameplay and hand-drawn 2D animation.

See more

Language

English
Fluent
Japanese
Intermediate

Work Experience

Add your work experience history here.

Education

Bachelor of Science at University of Nebraska - Kearney
August 25, 2019 - December 20, 2024
Major in Computer Science, supplemented by a minor in Japanese fufilled at Saitama University.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming
    paper Lloyd the Monkey 2

    The second Lloyd the Monkey game represents a massive shift in ambition and style, experimenting with multiple unique playable characters, non-linear progression and hand-drawn 2D animation. The game also features full English voiceovers.

    paper Nea Edem

    A short experimental third-person shooter meant to be my first attempt at 3D game design. The game takes the form of a collect-a-thon where players explore sections of a flooded city and shoot robots to collect power cells and upgrades in order to access new areas.

    paper Lloyd the Monkey 3: Judgement Day

    The conclusion to the first trilogy of Lloyd the Monkey games. This installment features a Sonic Adventure-style approach to its two playable characters, light use of rotoscoped animation and streamlined cutscene implementation by way of a custom macrolanguage. Content updates are planned through 2025.

    paper Lloyd the Monkey

    My first game, originally developed in Enchant.JS (2017 version) with a remastered version developed in the Unity Engine (2023). The most arcade-like game in the series, comprising six levels and a selection of Special Stages. The Enchant.JS version uses sprite-scaling for the Special Stages, while the Unity version’s Special Stages use a text-file based map generator and real-time 3D models. Aside from that, the two versions are largely identical.