MB

Micah Breitweiser

Available to hire

I’m a senior-level 3D animator with professional experience spanning game cinematics, marketing content, web shows, and production leadership.

About

I’m a senior-level 3D animator with professional experience spanning game cinematics, marketing content, web shows, and production leadership. I enjoy solving animation and pipeline challenges with a hands-on approach—whether that means hand-keying and implementing features, cleaning up motion capture, or pushing character performance and game-feel polish.

I’ve led animation and production work from concept through shipping, including directing and editing trailers and promotional spots. I also build and improve technical pipelines (Maya, Unity/C#, Unreal/Blueprints, and studio tools), manage tasks and documentation to keep teams on schedule, and collaborate closely with engineering and creative to deliver content that’s on time and under budget.

  • 8 years' experience
  • Joined November 2026

Industry experience

  • Gaming
  • Media & Entertainment

Work experience· 4 roles

Game Producer · Double Dagger StudioJan 2025 – Dec 2026 · 2 yrs

Led production execution through scheduling, task delegation, and communication to keep work organized and efficient. Directed a reorganization of company-wide documentation and file libraries. Shipped two major seasonal content updates for Little Kitty, Big City on time, and supported a mobile port release for the game (October 5, 2026).

Lead Animator · Double Dagger StudioJan 2020 – Dec 2026 · 7 yrs

Owned game animation responsibilities for Little Kitty, Big City (shipped May 2024), handling hand-keyed and implemented gameplay animation. Created layout passes, assisted storyboarding and engineering to deliver two in-game cinematics, and designed/animated/implemented a debuff feature using C# with state machines and animation layers. Directed, storyboarded, animated, and edited three trailers, two promotional spots, and a holiday-themed short film. Built a custom pipeline for a 3D billboard spot that aired in Tokyo, and improved animation systems across the board by refining the existing state machine setup to ship content bug-free with the Picture Purrfect update (September 2025).

Character Animator · Hasbro Cake Mix StudiosJan 2019 – Jan 2020 · 1 yr 1 mo

Animated characters in assigned shots using 3D assets, storyboards, and layout scenes to bring story and performance to life. Delivered animation for 30+ shots between September and February, including dialogue-driven performance aligned to entertainment value. Worked under tight deadlines—often completing ~20-second shots from start to finish in about five work days. Also assisted with rigging improvements for several assets as needed.

General VFX Artist · Hasbro Cake Mix StudiosJan 2018 – Jan 2019 · 1 yr 1 mo

Education

BFA in Computer Animation · Ringling College of Art and Design2030 – 2026

Hire Micah Breitweiser today

Post a job and invite Micah, or contact them directly. No hidden commission.

Post a job