VR Programmer (Internship), Virginia Serious Game Institute
Micah Williams
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While at the Virginia Serious Game Institute (VSGI), I worked as a Unity VR Programmer- implementing features in a custom VR application developed to support a funded research project.
-Implemented mechanics and features for a kinesiology-based research project- used to aid with physical trauma
-Implemented a pacesetter so participants could maintain a specific speed throughout the trial
-Implemented adjustable, walkable planks so that gaps of varying sizes could be simulated and walked over by participants. Integrated elevator functionality within the walkable plank’s behavior so that participants could be raised and lowered within the game-world