Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
Freelance Game Programmer at Freelancer
March 1, 2026 - PresentDevelop and implement gameplay features using Unity and Unreal Engine. Write clean, optimized, and well-documented code. Integrate third-party APIs, SDKs, and plugins. Implement AI behavior, pathfinding, and NPC logic. Build and maintain UI/UX systems and menus.
VR Quality Assurance Technician at Testronic
August 1, 2025 - January 1, 2026Playtested VR and Mobile builds to identify bugs, performance issues, and gameplay inconsistencies. Documented and reported issues using detailed repro steps and screenshots/video captures. Verified bug fixes and performed regression testing on new builds.
Game Programmer at Universal Phoenix Group LLC
December 1, 2024 - October 1, 2025Integrated scent-based technology into a VR game to allow players to smell while playing. Implemented core systems such as inventory, player interactions, enemy AI, and general gameplay flow. Optimized game performance with occlusion culling, lighting setting refinements, and modular, clean coding standards.
Assistant Game Development Instructor at Black Rocket Productions
May 1, 2024 - August 1, 2024Used Roblox Studio, Lua, and Scratch to teach basic game development and programming principles to children.
VR Programmer at Virginia Serious Game Institute
September 1, 2023 - August 1, 2024Implemented mechanics and features for a kinesthetic-psychology-based research project to aid physical trauma rehabilitation. Implemented a space setter so participants could maintain a specific speed throughout the trial.
Freelance Game Developer at Independent Contract
March 1, 2026 - PresentImplemented multiplayer replication and gameplay systems in Unreal Engine; integrated third-party APIs, SDKs, and plugins to extend engine functionality for target platforms; developed AI behavior, pathfinding, NPC logic using behavior trees and state machines; built and maintained UI/UX systems including HUDs, menus, and in-game interfaces using engine-native and custom frameworks.
VR Game Programmer at Virginia Serious Game Institute
September 1, 2023 - August 1, 2024Developed mechanics and features for kinestheticology-based research application used to aid physical trauma rehabilitation. Implemented real-time pace setter system so participants could maintain a target speed through motion-tracked trials.
Education
Bachelors of Fine Arts at George Mason University
August 27, 2020 - May 15, 2025Major in Computer Game Design, Minor in Computer Science
Bachelor's in Computer Game Design (Minor in Computer Science) at George Mason University
August 1, 2020 - May 1, 2025Bachelor of Science in Computer Game Design at George Mason University
August 1, 2020 - May 1, 2025Bachelor's in Computer Game Development at George Mason University
August 1, 2020 - May 1, 2025Qualifications
Industry Experience
Gaming, Education, Media & Entertainment, Software & Internet
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