Michael Berto is an Australian writer, composer, game developer, and curator. He is the founder of The Zium, a series of game-based exhibitions and interactive art spaces, and has worked professionally in the game industry for almost a decade. His practice spans experimental writing, generative music, and interactive systems, with work exhibited internationally, including at the Smithsonian American Art Museum.

Michael Berto

Michael Berto is an Australian writer, composer, game developer, and curator. He is the founder of The Zium, a series of game-based exhibitions and interactive art spaces, and has worked professionally in the game industry for almost a decade. His practice spans experimental writing, generative music, and interactive systems, with work exhibited internationally, including at the Smithsonian American Art Museum.

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Michael Berto is an Australian writer, composer, game developer, and curator. He is the founder of The Zium, a series of game-based exhibitions and interactive art spaces, and has worked professionally in the game industry for almost a decade. His practice spans experimental writing, generative music, and interactive systems, with work exhibited internationally, including at the Smithsonian American Art Museum.

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Language

English
Fluent

Work Experience

Founder, Developer and Curator at The Zium
January 1, 2017 - Present
Founder, developer and curator of The Zium, a digital, virtual art gallery.
Co-founder, Writer and Composer at Hinterland Games Canada
January 1, 2018 - January 1, 2020
Co-founding member of incubated project Unannounced; Writer and Composer.
Writer & Composer, Narrative Lead at KOMAKO, Crayon Animals IVS
January 1, 2018 - January 1, 2020
Narrative Lead and Composer for KOMAKO, Crayon Animals IVS.
Music Producer at Paws Menu
January 1, 2011 - December 31, 2020
Music Production & Development; produced and released 30 independent music records.
Composer at Fairy Road and No Longer Home
January 1, 2017 - January 1, 2020
Composer for indie games Fairy Road and No Longer Home by Humble Grove.
Composer & Sound Designer at Dissembler
January 1, 2018 - January 1, 2020
Composer & Sound Design for the mobile game Dissembler by Ian MacLarty.
Narrative Designer, Story Lead, Writer at Memory of God
January 1, 2017 - January 1, 2020
Narrative Designer, Story Lead and Writer for The Stillness of the Wind.
Lead Writer, Narrative Design, Co-Creator at Memory of God
January 1, 2017 - January 1, 2020
Lead Writer, Narrative Design, Co-Creator for Where The Goats Are.
Lead Sound Design & Composer at Gareth Damian Martin
January 1, 2017 - January 1, 2020
Lead Sound Design & Composer for the interactive fiction Salt.
Co-Creator, Composer, Lead Narrative Design & Writer at Tower Team International
January 1, 2017 - January 1, 2017
Co-Creator, Composer, Lead Narrative Design & Writer for The Tower at Tortenna.
Music & Sound Design at Jonathan Djob Nkondo film projects
January 1, 2015 - Present
Music & Sound Design for Chill and other film projects.

Education

Philosophy / Psychology at University of Wollongong
January 1, 2007 - January 1, 2010

Qualifications

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Industry Experience

Media & Entertainment, Gaming, Software & Internet