I am writing to express my strong interest in the 3D Designer role at Twine. With a Diploma in Digital Game Art & Design from Nanyang Polytechnic (NYP) and current advanced training in 3D Animation and Game Art at 3dsense Media School, I bring a unique blend of creativity, technical skill, and project experience that aligns well with your team’s needs such as tile textures, trimsheets, proportion understanding, level assembly in-engine, environment asset creation and character creation.
I can create characters using industry tools like Maya, ZBrush, Unreal Engine, and Substance Painter, delivering game-ready content under tight deadlines. Leading asset production during my school attachment and collaborating in agile teams at UDREAM Entertainment strengthened my coordination and communication skills. What sets me apart is my commitment to quality and continuous learning, reflected in my multiple academic honours, including Diploma with Distinction in 3dsense, Director’s List placements in NYP, and international recognition at the Rookie Awards 2025.
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