As an animator with 9 years of experience, I’ve learned that motion design is the perfect blend of art and intention—the sweet spot where ideas come to life. I create clean, engaging 2D and 3D animation rooted in thoughtful design, grounded in movement, mechanics, and storytelling. Whether collaborating with a creative team or building concepts on my own, I’m driven by curiosity, technique, and a touch of magic. I thrive on turning complex concepts into clear, compelling visuals that support the client’s goals and brand identity.

Michale Warren

As an animator with 9 years of experience, I’ve learned that motion design is the perfect blend of art and intention—the sweet spot where ideas come to life. I create clean, engaging 2D and 3D animation rooted in thoughtful design, grounded in movement, mechanics, and storytelling. Whether collaborating with a creative team or building concepts on my own, I’m driven by curiosity, technique, and a touch of magic. I thrive on turning complex concepts into clear, compelling visuals that support the client’s goals and brand identity.

Available to hire

As an animator with 9 years of experience, I’ve learned that motion design is the perfect blend of art and intention—the sweet spot where ideas come to life. I create clean, engaging 2D and 3D animation rooted in thoughtful design, grounded in movement, mechanics, and storytelling.

Whether collaborating with a creative team or building concepts on my own, I’m driven by curiosity, technique, and a touch of magic. I thrive on turning complex concepts into clear, compelling visuals that support the client’s goals and brand identity.

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Language

English
Fluent

Work Experience

Creative Director / CG Generalist at Neighbor Animation
May 1, 2018 - Present
Directing a team of artists to produce 3D and 2D animations for clients ranging from financial institutions to non-profit educational organizations; designing and pitching cohesive concepts directly to clients and advertising agencies; managing timelines and milestones; supporting junior artists through feedback and hands-on guidance; designing, modeling, texturing, rigging, and animating assets for projects including characters, props, and environments; managing updates and client meetings to provide the best product and experience possible, and cultivating long-lasting client relationships.
Animator / Motion Designer at W2O
June 1, 2020 - October 2, 2025
Temporary remote position creating animated content for social posts, delivering content in multiple formats for use across all platforms; reforming old files to be utilized with updated software.
CG Animator / Generalist at King Show Games
April 30, 2018 - October 1, 2025
- Working with a partner, co-managing the entire pipeline of multiple casino games - Designing characters and environments, building 3D assets, designing lighting and textures, building rigs, animating, and post-production editing for casino game concepts - Delivering content to a Technical Artist, Sound Designer, and Engineer -Helping to manage and produce games through the pipeline to completion
Creative Director/Animator at Neighbor Animation, LLC
June 1, 2020 - Present
Lead the creative direction and production of projects from concept to delivery for clients across the tech, education, and entertainment sectors; Concept, design, and produce 2D and 3D assets for branded and educational content; Manage and mentor a creative team, ensuring high-quality visual storytelling that aligns with the client’s goals and brand identity
Animator/CG Generalist at Neighbor Animation, LLC
June 1, 2018 - Present
Created 3D assets, environments, and animations across the full production pipeline, including modeling, texturing, lighting, and rendering; Collaborated with creative teams to bring storyboards and style frames to life across branded content, commercials, and narrative work; Utilized Maya and Adobe Creative Suite to develop visually polished, production-ready assets while streamlining workflows for efficiency and consistency
Animator/Illustrator at King Show Games
May 1, 2018 - October 23, 2025
Created and designed 3D concepts, assets, environments, and animations across the full production pipeline, including modeling, texturing, lighting, and rendering; Collaborated with Mathematicians, Engineers, and Technical Artists to build and ship all aspects of slot machine games; Utilized 3D Studio Max and Adobe Creative Suite to develop visually polished, production-ready assets
Creative Director/ Animator/ Motion Designer at NEIGHBOR Animation, LLC
June 1, 2018 - November 10, 2025
Lead the creative direction and production of projects from concept to delivery for clients across tech, education, and entertainment sectors; design and produce 2D and 3D assets; mentor and manage a creative team; develop assets and animations across the full production pipeline including modeling, texturing, lighting, animating, compositing, video editing, and rendering.
Animator/Designer at King Show Games
May 1, 2018 - May 1, 2018
Created and designed 3D concepts, assets, environments, and animations across the full production pipeline; collaborated with mathematicians, engineers, and technical artists to build and ship slot machine games; utilized 3DS Max and Adobe Creative Suite to develop production-ready assets.

Education

Bachelor's in Computer Animation at Ringling College of Art and Design
August 15, 2012 - May 5, 2016
BFA in Computer Animation at Ringling College of Art and Design
August 1, 2012 - May 1, 2016
BFA in Computer Animation at Ringling College of Art and Design
August 1, 2012 - May 1, 2016
BFA in Computer Animation at Ringling College of Art and Design
August 1, 2012 - May 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Non-Profit Organization, Software & Internet, Professional Services, Other