Michelle Gier
Hello! I’m Michelle Gier, a versatile 2D game artist and illustrator with a passion for stylized environments, UI elements, and character art.
About
Hello! I’m Michelle Gier, a versatile 2D game artist and illustrator with a passion for stylized environments, UI elements, and character art. I love building atmospheric isometric backgrounds for VR and Steam game projects, creating concept art for props and environments, and collaborating closely with art directors and multidisciplinary teams to push visuals from concept to production.
I’ve contributed to several projects by blending traditional illustration with digital production pipelines, developing environment art, color theory guidance, and asset packages for fast-paced production. I enjoy refining visuals in collaboration with developers and art teams, and I’m excited to expand into broader production pipelines and, when needed, assist with later-stage 3D production.
- 5 years' experience
- Joined November 2021
Skills· 15
Languages
- Spanish; CastilianFluent
- EnglishAdvanced
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience· 8 roles
Helped define the visual identity and overall art style of a painterly platform game for Steam and PlayStation, creating environments, gameplay assets, and character designs while collaborating closely with the team throughout production.
Created stylized environments, gameplay assets, UI elements, splash art, and visual development for mobile, Steam, and Web3 game projects while collaborating closely with art directors, designers, and developers in fast-paced production environments.
Worked on a painterly-style PC horror-comedy game. Created stylized assets, character art, animations, and environment elements for gameplay and production. Collaborated with the team to develop visuals aligned with the game’s tone and artistic direction.
Education
Certifications and awards
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