I am an Unreal Engine developer with 7+ years of experience as a generalist and gameplay programmer, focusing on gameplay systems, AI, and performance optimization. I have a proven track record delivering multiplayer systems, prototyping features under tight deadlines, and building scalable architectures. My background spans freelance and studio work and includes a strong foundation in data analysis and scientific problem solving. I enjoy turning complex research data into engaging gameplay, developing pipelines to automate asset creation, and delivering robust, maintainable code in collaborative environments.

Kristian Kolev

I am an Unreal Engine developer with 7+ years of experience as a generalist and gameplay programmer, focusing on gameplay systems, AI, and performance optimization. I have a proven track record delivering multiplayer systems, prototyping features under tight deadlines, and building scalable architectures. My background spans freelance and studio work and includes a strong foundation in data analysis and scientific problem solving. I enjoy turning complex research data into engaging gameplay, developing pipelines to automate asset creation, and delivering robust, maintainable code in collaborative environments.

Available to hire

I am an Unreal Engine developer with 7+ years of experience as a generalist and gameplay programmer, focusing on gameplay systems, AI, and performance optimization. I have a proven track record delivering multiplayer systems, prototyping features under tight deadlines, and building scalable architectures.

My background spans freelance and studio work and includes a strong foundation in data analysis and scientific problem solving. I enjoy turning complex research data into engaging gameplay, developing pipelines to automate asset creation, and delivering robust, maintainable code in collaborative environments.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
German
Fluent
Bulgarian
Fluent
Russian
Advanced

Work Experience

Senior Unreal Engine Developer - Freelance at Freelance
January 1, 2025 - Present
Developing a vehicle interior simulation with Metahumans. Gameplay programmer for an unannounced multiplayer souls-like RPG.
Senior Realtime Developer at Icon Incar, Germany
January 1, 2024 - January 1, 2025
Customized Epic’s City Sample into a high-fidelity driving simulator, extending traffic AI, integrating complex vehicle physics, and optimizing real-time rendering for performance-critical scenarios. Rapid creation of HMI features & standalone PoCs within tight deadlines to secure client buy-ins. Built Python plugins for Blender & Figma, streamlining content workflows and improving designer iteration speed.
Unreal Engine Developer - Freelance at Freelance
January 1, 2020 - January 1, 2024
Designed modular gameplay systems in UE C++ for multiplatform projects. Delivered AI, physics, UI, and networking features across multiple genres.
Game Developer - Solo Project at Self-Directed Project (Progenitor Project)
January 1, 2019 - January 1, 2024
Led end-to-end design & development of the Progenitor Project (see Featured Project).

Education

B.Sc. Molecular Biology at University of Vienna, Austria
January 11, 2030 - January 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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