Available to hire
I am an Unreal Engine developer with 7+ years of experience as a generalist and gameplay programmer, focusing on gameplay systems, AI, and performance optimization. I have a proven track record delivering multiplayer systems, prototyping features under tight deadlines, and building scalable architectures.
My background spans freelance and studio work and includes a strong foundation in data analysis and scientific problem solving. I enjoy turning complex research data into engaging gameplay, developing pipelines to automate asset creation, and delivering robust, maintainable code in collaborative environments.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
German
Fluent
Bulgarian
Fluent
Russian
Advanced
Work Experience
Senior Unreal Engine Developer - Freelance at Freelance
January 1, 2025 - PresentDeveloping a vehicle interior simulation with Metahumans. Gameplay programmer for an unannounced multiplayer souls-like RPG.
Senior Realtime Developer at Icon Incar, Germany
January 1, 2024 - January 1, 2025Customized Epic’s City Sample into a high-fidelity driving simulator, extending traffic AI, integrating complex vehicle physics, and optimizing real-time rendering for performance-critical scenarios. Rapid creation of HMI features & standalone PoCs within tight deadlines to secure client buy-ins. Built Python plugins for Blender & Figma, streamlining content workflows and improving designer iteration speed.
Unreal Engine Developer - Freelance at Freelance
January 1, 2020 - January 1, 2024Designed modular gameplay systems in UE C++ for multiplatform projects. Delivered AI, physics, UI, and networking features across multiple genres.
Game Developer - Solo Project at Self-Directed Project (Progenitor Project)
January 1, 2019 - January 1, 2024Led end-to-end design & development of the Progenitor Project (see Featured Project).
Education
B.Sc. Molecular Biology at University of Vienna, Austria
January 11, 2030 - January 1, 2013Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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