Available to hire
Hi, I’m Miguel Díaz Burgos. I’m a Unity and C# developer with experience as a junior React web developer. I have worked on a variety of projects in VR, AR, Android and desktop, spanning video games, simulations and research tools. I’m fluent with Git and agile methodologies.
In small teams (1-3 people) I’ve developed strong communication and organization skills, both within teams and when dealing with clients. I’m always eager to learn new technologies and fields, and my experience in research projects has given me a rapid-learning, results-oriented mindset.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Spanish; Castilian
Fluent
English
Advanced
Work Experience
Food Delivery at Telepizza
January 1, 2016 - December 31, 2017Performed food delivery tasks with Telepizza.
Unity programmer at Instituto Tecnológico de Castilla y León (ITCL)
October 1, 2022 - July 2, 2025Developed and maintained Unity-based projects including VR, AR, desktop, and mobile platforms. Key contributions include maintaining and enhancing the IRIS driving simulator, development of tools for computer vision applications with real-time avatars, and designing game levels and puzzles for a VR game set in historical context. Led design and programming efforts for a traffic simulator including road and vehicle system architecture and data handling. Developed AR applications optimized for food production processes and researched motion capture integration into Unreal Engine projects. Maintained strong client collaboration and managed scalable system architectures.
Food Delivery at Telepizza
January 1, 2017 - October 20, 2025Food delivery role.
Unity programmer at Instituto Tecnológico de Castilla y León (ITCL)
January 1, 2025 - October 20, 2025Research projects on autonomous driving (Genius Case I-ITCL and IRIS driving simulator) and related software development in Unity for driving simulation and research applications.
Research project developer at ITCL - IBERCUS
December 31, 2023 - October 20, 2025Project carried out in collaboration with the Computer Vision Department; development of tools to interpret data from vision algorithms and apply it to a virtual avatar in real time.
Lead designer & programmer at GOLD WAGON - IT CL
December 31, 2023 - October 20, 2025VR puzzle-based adventure game set in Canfranc; design and development of various puzzles and levels; available on Meta store.
AR/VR Visualization Researcher at VIRTOFIP - IT CL
December 31, 2024 - October 20, 2025Research project focused on advanced visualization technologies to optimize production efficiency in food processes; development of AR Android applications and JSON data processing from blockchain.
Lead designer & programmer at TRAFFIC SIMULATOR - IT CL
December 31, 2024 - October 20, 2025Development of a traffic simulator for road circuit design and vehicle behavior, enabling statistics on traffic and pollution; responsible for road/vehicle system architecture, data I/O, and scalable architectures.
Unreal Engine Integration Specialist at TESEO VIRTUAL SET - IT CL
December 31, 2025 - October 20, 2025Unreal Engine project to integrate LED screens, cameras, DMX controls, chroma keys, and motion capture; Rokoko suit integration and VR scenarios.
Tools Developer / Research Collaborator at ITCL / IBERUS
January 1, 2023 - December 31, 2023Project carried out in collaboration with the Computer Vision Department. Development of tools that interpret data obtained by vision algorithms and its application to a virtual avatar in real time.
VR Game Designer / Developer at ITCL - GOLD WAGON
January 1, 2023 - December 31, 2023Design and development of various puzzles and game levels for a VR puzzle-based adventure game set in Canfranc International Station during World War II. Available on the Meta store.
AR/VR Visualization Engineer at ITCL - VIRTO FIP
January 1, 2024 - December 31, 2024Research project focused on the development of advanced visualization technologies to optimize production efficiency in food processes. Design and development of various AR Android applications, and a system for reading and processing JSON data received from the blockchain.
Lead Designer & Programmer - Traffic Simulator at ITCL
January 1, 2024 - December 31, 2024Development of a traffic simulator that allows for the design of road circuits and simulation of vehicle behavior, with data extraction on statistics for traffic and pollution; direct collaboration with the client. Lead designer and programmer of the road and vehicle system architecture and operation, data input/output, and management of scalable architectures and systems.
Unreal Engine Integration Specialist at ITCL - TES EO Virtual Set
January 1, 2025 - December 31, 2025Development of an Unreal Engine project capable of integrating LED screens, cameras, spotlights, DMX controls, chroma keys, and motion capture suits from a recording studio, to have everything centralized and combined with the creation of virtual scenarios provided by Unreal. Research into motion capture technology, specifically the Rokoko smart suit, and development for its integration into Unreal.
Developer at IBERUS - IT CL
January 1, 2023 - December 31, 2023Project carried out in collaboration with the Computer Vision Department. Development of tools that interpret data obtained by vision algorithms and apply them to a virtual avatar in real time.
Lead Designer and Programmer at GOLD WAGON - IT CL
January 1, 2023 - December 31, 2023Lead designer and programmer of road and vehicle system architecture and operation, data input and output, and management of scalable architectures and systems for a VR game set in Canfranc Station.
Research Developer at VIRTO FIP - IT CL
January 1, 2024 - December 31, 2024Research project focused on advanced visualization technologies to optimize production efficiency in food processes. Design and development of AR Android applications, and a system for reading and processing JSON data from the blockchain.
Lead Designer and Programmer at TRAFFIC SIMULATOR - IT CL
January 1, 2024 - December 31, 2024Development of a traffic simulator that allows for the design of road circuits and simulation of vehicle behavior to extract statistics on traffic and pollution, among other things. Lead designer and programmer of the road and vehicle system architecture and operation, data input and output, and management of scalable architectures and systems.
Unreal Engine Developer at TESEO VIRTUAL SET - IT CL
January 1, 2025 - December 31, 2025Development of an Unreal Engine project capable of integrating LED screens, cameras, spotlights, DMX controls, chroma keys, and motion capture suits from a recording studio, to have everything centralized and combined with the creation of virtual scenarios provided by Unreal. Research into motion capture technology, specifically the Rokoko smart suit, and development for its integration into Unreal.
Education
Graduate in Computer Engineering at University of Burgos
September 1, 2016 - June 30, 2023Web development courses (Udemy) at Udemy
September 1, 2025 - December 31, 2025Certificate of First in English (FCE) - B2 at University of Cambridge
January 1, 2013 - December 31, 2013Estalmat - Detection and stimulation of mathematical talent at Estalmat (Mathematics Education Association Miguel de Guzmán)
January 1, 2008 - January 1, 2010Qualifications
Cambridge English First Certificate (FCE) - B2
January 1, 2013 - December 31, 2013Industry Experience
Software & Internet, Gaming, Education, Manufacturing, Transportation & Logistics, Other, Media & Entertainment, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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