Primate King Game Trailer
Mihail Popov
Published
0
Managing the execution of the entire trailer. Responsible for day-to-day review of the work of the 3D teams, in modeling and texturing. Created the pre-viz-animation of the project. Worked, supervised and guided the work on lighting, water simulations, particle and destruction simulations. Guided and pushed the character rigging to perform what is needed for the animation, blend shapes and custom character deformations. Helped and worked side by side with 3D animators to ensure the animation work on the trailer ran smoothly. Worked closely with the marketing and game design teams to present the game in the best and most effective way possible.