I am a senior audiovisual professional with over 15 years of experience in film, television, advertising, and VFX. I move seamlessly between art direction, filming, and post-production, paying close attention to both the creative outcome and the technical production workflow to ensure that everything is delivered on time and with high quality. With particular expertise in 3D and environments such as Unreal Engine, I apply AI and VFX techniques (such as Gaussian Splatting) to create compelling visuals and immersive experiences, including 360° video and content for interactive platforms. I enjoy leading teams, overseeing shoots and compositing, and quickly adapting to new technologies to bring real value to every project.…

Mike Galeck

I am a senior audiovisual professional with over 15 years of experience in film, television, advertising, and VFX. I move seamlessly between art direction, filming, and post-production, paying close attention to both the creative outcome and the technical production workflow to ensure that everything is delivered on time and with high quality. With particular expertise in 3D and environments such as Unreal Engine, I apply AI and VFX techniques (such as Gaussian Splatting) to create compelling visuals and immersive experiences, including 360° video and content for interactive platforms. I enjoy leading teams, overseeing shoots and compositing, and quickly adapting to new technologies to bring real value to every project.…

Next availability:
September 27, 2026

I am a senior audiovisual professional with over 15 years of experience in film, television, advertising, and VFX. I move seamlessly between art direction, filming, and post-production, paying close attention to both the creative outcome and the technical production workflow to ensure that everything is delivered on time and with high quality.

With particular expertise in 3D and environments such as Unreal Engine, I apply AI and VFX techniques (such as Gaussian Splatting) to create compelling visuals and immersive experiences, including 360° video and content for interactive platforms. I enjoy leading teams, overseeing shoots and compositing, and quickly adapting to new technologies to bring real value to every project.

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Language

English
Intermediate
Spanish; Castilian
Fluent

Work Experience

Post-production Artist at Ohshape - Meta Quest
January 1, 2022 - January 1, 2023
Post-production artist for Meta Quest title Ohshape; contributed to video edits and effects.
Art Director at Path of Fury - Meta Quest
January 1, 2022 - January 1, 2024
Art Director for Path of Fury on Meta Quest, overseeing 3D asset creation and videography.

Education

Add your educational history here.

Qualifications

International / National awards (menciones y spots)
January 11, 2030 - September 9, 2026

Industry Experience

Media & Entertainment, Software & Internet, Gaming, Other
    Blood Brothers - VFX Supervisor / VFX artist
    I worked on Blood Brothers, produced by Dragonzfilms Entertainment, as VFX Supervisor and VFX Artist. The film was shot between Philadelphia, USA, and Spain, and my role covered both the supervision and hands-on execution of the visual effects throughout the post-production process. My responsibilities included planning the VFX requirements, reviewing and supervising shots, digital compositing, integrating CG and visual elements, and creating the effects required to support the film’s narrative and visual style. In addition to my VFX work, I was also responsible for creating and editing the film’s trailers, shaping the promotional material to reflect the tone, pacing, and visual identity of the project. Working on Blood Brothers allowed me to combine creative VFX supervision, hands-on technical execution, and trailer editing within an international feature film production.…