I'm a creative, detail-oriented 3D artist specializing in CGI and VFX for advertising campaigns, with a strong focus on eye-catching visuals and social-media-ready content. I enjoy collaborating with marketing teams to translate ideas into cinematic, production-ready assets and deliver high-quality visuals within tight timelines.

Mike Galland

PRO

I'm a creative, detail-oriented 3D artist specializing in CGI and VFX for advertising campaigns, with a strong focus on eye-catching visuals and social-media-ready content. I enjoy collaborating with marketing teams to translate ideas into cinematic, production-ready assets and deliver high-quality visuals within tight timelines.

Available to hire

I’m a creative, detail-oriented 3D artist specializing in CGI and VFX for advertising campaigns, with a strong focus on eye-catching visuals and social-media-ready content.

I enjoy collaborating with marketing teams to translate ideas into cinematic, production-ready assets and deliver high-quality visuals within tight timelines.

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Language

English
Advanced
Spanish; Castilian
Fluent
French
Intermediate

Work Experience

Freelance Artist at Mike Galland Studio
November 13, 2024 - Present
Produced CGI and FOOH advertising videos for restaurants, events, and entertainment venues. Created environments, props, and hyperrealistic animations adapted for social media platforms (Instagram Reels, TikTok, YouTube Shorts). Collaborated with marketing teams to design viral visual strategies, achieving high engagement and brand visibility. Delivered tailored visual content for international clients, managing the full creative process from concept to final render.

Education

Higher Technician in 3D Animation, Games, and Interactive Environments at Universae, Murcia
January 1, 2020 - January 1, 2024
Specialization in Environment Modeling and VFX with Blender and Unreal Engine at Universae, Murcia
January 1, 2024 - December 31, 2024
Master in Environment Creation and 3D Production at La Tecnocreativa, Madrid
January 1, 2024 - January 1, 2025
Professional Master in Technical Artist: Programming and 3D Art with Unreal Engine at Master D, Murcia
January 1, 2024 - January 1, 2025

Qualifications

Training in 3D modeling, texturing, lighting, rigging, and environment design
January 11, 2030 - January 20, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Other
    uniE621 Apartments corridor
    Empty corridors and decaying spaces define the interior of an abandoned apartment block. Broken surfaces, harsh light, and repetitive architecture create an atmosphere of neglect, silence, and erosion. Created as part of an ongoing series project.
    uniE621 Procedural City
    A procedurally generated 3D city designed for scalability, visual coherence, and flexibility. Built with modular systems and optimized workflows, enabling rapid iteration and adaptation for games, cinematics, and real-time experiences.