I am a dynamic game developer with a focus on leading the full development lifecycle for 2D and 3D games, using Unity and Unreal Engine to design, develop, and optimize immersive experiences. I have hands-on experience integrating modern technologies such as motion tracking, WebGL development, and RFID/NFC solutions to push the boundaries of gameplay. As a collaborative leader, I’ve steered multidisciplinary teams, mentored students as a video game instructor, and driven initiatives that boost performance and player engagement. From running an arcade lounge to shipping commercial projects, I’ve demonstrated a passion for building technically robust, market-ready games while fostering strong community ties.

Mike Morra

I am a dynamic game developer with a focus on leading the full development lifecycle for 2D and 3D games, using Unity and Unreal Engine to design, develop, and optimize immersive experiences. I have hands-on experience integrating modern technologies such as motion tracking, WebGL development, and RFID/NFC solutions to push the boundaries of gameplay. As a collaborative leader, I’ve steered multidisciplinary teams, mentored students as a video game instructor, and driven initiatives that boost performance and player engagement. From running an arcade lounge to shipping commercial projects, I’ve demonstrated a passion for building technically robust, market-ready games while fostering strong community ties.

Available to hire

I am a dynamic game developer with a focus on leading the full development lifecycle for 2D and 3D games, using Unity and Unreal Engine to design, develop, and optimize immersive experiences. I have hands-on experience integrating modern technologies such as motion tracking, WebGL development, and RFID/NFC solutions to push the boundaries of gameplay.

As a collaborative leader, I’ve steered multidisciplinary teams, mentored students as a video game instructor, and driven initiatives that boost performance and player engagement. From running an arcade lounge to shipping commercial projects, I’ve demonstrated a passion for building technically robust, market-ready games while fostering strong community ties.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Fluent

Work Experience

Lead Unity Developer at NEX Level Gaming
October 1, 2024 - Present
Lead Unity Developer (Contract Part-time, Remote) responsible for project leadership and team management. Duties included leading Unity development projects and managing development teams remotely.
Video Game Instructor at TriOS College
January 1, 2023 - Present
Delivered comprehensive lectures on video game design and development with a focus on Unity and Unreal Engine. Guided students through technical aspects of game creation, ensuring they understood core mechanics and pipelines.
Unity Developer & Technology Specialist at BottleCap Media
May 31, 2023 - July 16, 2025
Served as lead developer on commercial projects involving Unity Analytics, WebGL Development, and lighting control. Collaborated with art, SFX, and API integration teams to develop seamless gaming experiences.
Freelance Game Developer / Technical Game Artist
August 31, 2022 - July 16, 2025
Designed, developed, and optimized multiple 2D and 3D games across diverse platforms following SCRUM and Agile methodologies.
Owner / Operator at GoodGames Arcade Lounge
December 31, 2021 - July 16, 2025
Managed daily operations including customer service, sales, and inventory control. Spearheaded community engagement initiatives to boost sales and customer satisfaction.
Lead Unity Developer at NEX Level Gaming
October 1, 2024 - Present
Lead Unity Developer in a contract part-time remote role from April 2025 to present. Responsibilities include project leadership and team management. Previously served as Lead Unity Developer & Intern remotely from October 2024 to March 2025.
Video Game Instructor at TriOS College
January 1, 2023 - Present
Delivered comprehensive lectures on video game design and development with focus on Unity and Unreal Engine. Guided students through technical aspects of game creation ensuring grasp of core mechanics and development pipelines.
Unity Developer & Technology Specialist at BottleCap Media
May 31, 2023 - July 16, 2025
Served as lead developer on commercial projects working with Unity Analytics, WebGL development, and lighting control. Collaborated with art, SFX, and API integration teams to develop seamless gaming experiences.
Freelance Game Developer / Technical Game Artist
August 1, 2022 - July 16, 2025
Designed and developed multiple 2D and 3D games and optimized their performance across diverse platforms. Followed SCRUM and Agile methodologies to ensure industry-standard development practices.
Owner / Operator at GoodGames Arcade Lounge
December 31, 2021 - July 16, 2025
Managed daily operations including customer service, sales, and inventory control of an arcade lounge. Led community engagement initiatives to enhance customer satisfaction and boost sales.
Lead Unity Developer at NEX Level Gaming
August 1, 2023 - Present
Led Unity development teams in designing, developing, and deploying interactive applications and games. Mentored junior developers and conducted code reviews, ensuring high code quality and performance standards. Defined technical architecture for Unity applications, including performance optimization strategies. Wrote clean, maintainable C# code for gameplay, UI systems, and backend integration. Developed reusable tools and components to streamline the production pipeline. Profiled and optimized games for various platforms (PC, console, mobile, VR/AR) to ensure stable frame rates. Oversaw version control (Git, Plastic SCM) and CI/CD pipelines for Unity projects.
Video Game Instructor at TRIOS College
February 29, 2024 - July 23, 2025
Developed curriculum and instructional materials for video game design courses. Guided students through game development principles and practices.
Unity Developer & Technology Specialist at BottleCap Media
May 31, 2023 - July 23, 2025
Led development on numerous commercial projects, collaborating with Art and SFX teams. Implemented APIs and frameworks, including WebGL, Unity Analytics, and RFID/NFC integration.
Full Stack Game Developer/Technical Game Artist at Freelance
August 31, 2022 - July 23, 2025
Delivered 2D and 3D game projects, optimizing for smooth performance and user experience.
Owner/Operator at GoodGames Arcade Lounge
December 31, 2021 - July 23, 2025
Managed operations including customer engagement, sales, and facility maintenance.
Lead Unity Developer at NEX Level Gaming
August 1, 2023 - Present
Led Unity development teams in designing, developing, and deploying interactive applications and games. Mentored junior developers and conducted code reviews to ensure high code quality and performance standards. Defined technical architecture, performance optimization strategies, and wrote clean, maintainable C# code for gameplay, UI systems, and backend integration. Developed reusable tools to streamline production pipelines and optimized games for various platforms including PC, console, mobile, and VR/AR. Managed version control and CI/CD pipelines for Unity projects.
Video Game Instructor at TRIOS College
February 1, 2024 - August 14, 2025
Developed curriculum and instructional materials for video game design courses and guided students through game development principles and practices.
Unity Developer & Technology Specialist at BottleCap Media
May 1, 2023 - August 14, 2025
Led development on commercial projects, collaborating with Art and SFX teams. Implemented APIs and frameworks including WebGL, Unity Analytics, and RFID/NFC integration.
Full Stack Game Developer/Technical Game Artist at Freelance
August 1, 2022 - August 14, 2025
Delivered 2D and 3D game projects, optimizing for smooth performance and user experience.
Owner/Operator at GoodGames Arcade Lounge
December 1, 2021 - August 14, 2025
Managed all operations including customer engagement, sales, and facility maintenance.
Lead Unity Developer at NEX Level Gaming
August 1, 2023 - Present
Led Unity development teams in designing, developing, and deploying interactive applications and games. Mentored junior developers and conducted code reviews ensuring high code quality and performance standards. Defined technical architecture for Unity applications including performance optimization strategies. Wrote clean, maintainable C# code for gameplay, UI systems, and backend integration. Developed reusable tools and components to streamline the production pipeline. Profiled and optimized games for various platforms (PC, console, mobile, VR/AR) to ensure stable frame rates. Oversaw version control (Git, Plastic SCM) and CI/CD pipelines for Unity projects.
Video Game Instructor at TRIOS College
February 1, 2024 - September 5, 2025
Developed curriculum and instructional materials for video game design courses. Guided students through game development principles and practices.
Unity Developer & Technology Specialist at Bottle Cap Media
May 1, 2023 - September 5, 2025
Led development on numerous commercial projects, collaborating with Art and SFX teams. Implemented APIs and frameworks including WebGL, Unity Analytics, and RFID/NFC integration.
Full Stack Game Developer / Technical Game Artist at Freelance
August 1, 2022 - September 5, 2025
Delivered 2D and 3D game projects, optimizing for smooth performance and user experience.
Owner / Operator at GoodGames Arcade Lounge
December 1, 2021 - September 5, 2025
Managed operations including customer engagement, sales, and facility maintenance.
Lead Unity Developer (Contract Part-time, Remote) at NEX Level Gaming
April 1, 2025 - Present
Contract role focusing on project leadership, feature development, and team management in a remote setting.
Lead Unity Developer & Intern (Remote) at NEX Level Gaming
October 1, 2024 - March 31, 2025
Supported Unity development initiatives, mentored interns, and contributed to project deliverables.
Unity Developer & Technology Specialist at BottleCap Media
August 1, 2022 - May 31, 2023
Led development on commercial projects, implementing Unity Analytics, WebGL development, and sophisticated lighting control; collaborated with art, SFX, and API teams.
Freelance Game Developer / Technical Game Artist at Self-employed
January 1, 2021 - August 31, 2022
Designed and developed multiple 2D and 3D games; optimized performance across platforms; followed SCRUM and Agile methodologies.
Owner / Operator at GoodGames Arcade Lounge
January 1, 2017 - December 31, 2021
Managed daily operations, customer service, sales, and inventory; led community engagement initiatives increasing sales and satisfaction.
Freelance Game Developer / Technical Game Artist at Freelance
January 1, 2021 - August 31, 2022
Designed and developed multiple 2D and 3D games; optimized performance across platforms; followed SCRUM and Agile methodologies.

Education

Diploma at TriOS College, Toronto
January 1, 2019 - December 31, 2021
Diploma at George Brown College, Toronto
January 1, 2015 - December 31, 2016
Diploma at TriOS College, Toronto
January 1, 2019 - December 31, 2021
Diploma at George Brown College, Toronto
January 1, 2015 - December 31, 2016
Video Game Design and Development at TrIOS College, Toronto, ON
February 1, 2018 - March 31, 2019
Video Game Design and Development at TrIOS College, Toronto, ON
February 1, 2018 - March 1, 2019
Video Game Design and Development at TRIOS College
February 1, 2018 - March 1, 2019
Diploma in Video Game Design and Development at TriOS College, Toronto
January 11, 2030 - January 14, 2026
Diploma in Early Childhood Education at George Brown College, Toronto
January 11, 2030 - January 14, 2026
Diploma in Video Game Design and Development at TriOS College, Toronto
January 11, 2030 - January 14, 2026
Diploma in Early Childhood Education at George Brown College, Toronto
January 11, 2030 - January 14, 2026
Diploma in Video Game Design and Development at TriOS College, Toronto
January 11, 2030 - February 5, 2026
Diploma in Early Childhood Education at George Brown College, Toronto
January 11, 2030 - February 5, 2026
Diploma in Video Game Design and Development at TriOS College, Toronto
January 11, 2030 - February 14, 2026
Diploma in Early Childhood Education at George Brown College, Toronto
January 11, 2030 - February 14, 2026
Diploma in Video Game Design and Development at TriOS College, Toronto
January 11, 2030 - May 28, 2026
Diploma in Early Childhood Education at George Brown College, Toronto
January 11, 2030 - May 28, 2026

Qualifications

First Aid/CPR
January 11, 2030 - January 14, 2026
Nutrition
January 11, 2030 - January 14, 2026
Smart Serve Certification
January 11, 2030 - January 14, 2026
Smart Serve Certification
January 11, 2030 - February 5, 2026
First Aid/CPR
January 11, 2030 - February 5, 2026
First Aid/CPR
January 11, 2030 - February 14, 2026
Nutrition
January 11, 2030 - February 14, 2026
Smart Serve Certification
January 11, 2030 - February 14, 2026
First Aid/CPR
January 11, 2030 - May 28, 2026
Nutrition
January 11, 2030 - May 28, 2026
Smart Serve Certification
January 11, 2030 - May 28, 2026

Industry Experience

Gaming, Education, Media & Entertainment, Software & Internet, Retail, Professional Services