I am a dynamic game developer with a focus on leading the full development lifecycle for 2D and 3D games, using Unity and Unreal Engine to design, develop, and optimize immersive experiences. I have hands-on experience integrating modern technologies such as motion tracking, WebGL development, and RFID/NFC solutions to push the boundaries of gameplay.
As a collaborative leader, I’ve steered multidisciplinary teams, mentored students as a video game instructor, and driven initiatives that boost performance and player engagement. From running an arcade lounge to shipping commercial projects, I’ve demonstrated a passion for building technically robust, market-ready games while fostering strong community ties.
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