Hi, I’m Milad Razaghi, a UE Blueprint Programmer and game developer. I studied Computer Software Engineering and have a passion for creating high-quality games and interactive experiences. I enjoy turning ideas into polished gameplay using Unreal Engine 4/5, blueprints, and VR/AR tech. I’m eager to join a talented team where I can contribute to exciting projects while continually growing my skills.
Based in Tehran, I’ve collaborated with teams across Iran and abroad, delivering robust gameplay systems, UI integration, and immersive environments. I’m comfortable working with Blueprint, UMG, animation blueprints, and environmental design, and I continuously explore new techniques to push the boundaries of XR experiences.
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