I am a passionate 3D artist with a love for various video games, movies, and TV shows. I’ve been drawing my whole life, and with the education I am receiving at the School of Visual Arts in Manhattan, I feel confident to enter the CG and VFX industry. I am well versed in software such as Autodesk Maya, Substance Painter, After Effects, and Nuke.
I am interested in creating semi-realistic action pieces; my thesis at SVA is indicative of the type of work I strive to create: Well-Animated and story driven pieces of media! Going forward, I hope to increase my skills and knowledge of the industry and meet people I greatly enjoy working with.
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Cormorant was my Thesis film for SVA, 2025. It’s a Sci-Fi thriller that I spent 15 months on. It follows the story of Brian Redd, a computer-science graduate with a passion for artificial intelligence who plans on building a fully sentient robot. Programs used: Autodesk Maya, Blender, Adobe Substance Painter, Marvelous Designer, Nuke, OptiTrack Motive, Motionbuilder, Adobe Premiere Pro, Adobe Audition
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