MobinEsm
Technical 3D Artist specializing in automated workflows, optimized asset pipelines, and rigging with custom rig UIs. I integrate GenAI tools into production pipelines to speed up prototyping and reduce manual work.
About
Technical 3D Artist specializing in automated workflows, optimized asset pipelines, and rigging with custom rig UIs. I integrate GenAI tools into production pipelines to speed up prototyping and reduce manual work. My focus is on making production faster and easier for the whole team — cleaner assets, better tools, less time wasted. Experienced with Blender, ZBrush, Maya, and real-time engines including Unity and WebVR.
- Joined April 2026
Languages
- EnglishFluent
- Spanish; CastilianFluent
Industry experience
- Media & Entertainment
- Gaming
- Software & Internet
Work experience
AI Automation: Developed local ComfyUI workflows, reducing monthly API costs by 80%. WebVR Optimization: Delivered optimized PBR assets for WebVR, cutting production cycles from months to 2-week sprints.
Education
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