I'm a composer specializing in original music for film and games, along with audio post-production — sound design, dialogue editing, and mixing. With a strong foundation in arrangement, sound design, and mixing built over many years working in music, I now focus that experience on scoring to picture and designing sound for interactive media, including Unreal Engine game projects. What I offer: — Original scoring for film, trailers, and games — Game audio & sound design (including Unreal Engine projects) — Dialogue cleaning & restoration — Custom sound libraries & Foley — Mixing & mastering I've also produced and collaborated with artists including Alexander Brown, Paris Hilton, Carmen Electra, Taylor Mosley, and GIA, among others. I work with Ableton Live, Pro Tools, Cubase, iZotope RX, and FabFilter. Currently expanding into orchestration and further post-production work, and always glad to collaborate — from indie games to short films. Feel free to check out my portfolio or reach out to talk through your project.

Mohamed Benaouidate.

I'm a composer specializing in original music for film and games, along with audio post-production — sound design, dialogue editing, and mixing. With a strong foundation in arrangement, sound design, and mixing built over many years working in music, I now focus that experience on scoring to picture and designing sound for interactive media, including Unreal Engine game projects. What I offer: — Original scoring for film, trailers, and games — Game audio & sound design (including Unreal Engine projects) — Dialogue cleaning & restoration — Custom sound libraries & Foley — Mixing & mastering I've also produced and collaborated with artists including Alexander Brown, Paris Hilton, Carmen Electra, Taylor Mosley, and GIA, among others. I work with Ableton Live, Pro Tools, Cubase, iZotope RX, and FabFilter. Currently expanding into orchestration and further post-production work, and always glad to collaborate — from indie games to short films. Feel free to check out my portfolio or reach out to talk through your project.

Available to hire

I’m a composer specializing in original music for film and games, along with audio post-production — sound design, dialogue editing, and mixing.

With a strong foundation in arrangement, sound design, and mixing built over many years working in music, I now focus that experience on scoring to picture and designing sound for interactive media, including Unreal Engine game projects.

What I offer:
— Original scoring for film, trailers, and games
— Game audio & sound design (including Unreal Engine projects)
— Dialogue cleaning & restoration
— Custom sound libraries & Foley
— Mixing & mastering

I’ve also produced and collaborated with artists including Alexander Brown, Paris Hilton, Carmen Electra, Taylor Mosley, and GIA, among others.

I work with Ableton Live, Pro Tools, Cubase, iZotope RX, and FabFilter. Currently expanding into orchestration and further post-production work, and always glad to collaborate — from indie games to short films.

Feel free to check out my portfolio or reach out to talk through your project.

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Language

Arabic
Fluent
English
Intermediate
French
Intermediate

Work Experience

Music Producer at The World Is Mine Recordings
August 18, 2021 - Present
Produced and released original music through the label, contributing to their pop, EDM, and R&B catalog.
Music Producer at PM Recordings
October 1, 2016 - Present
Produced and released original music through the label, contributing to their pop, EDM, and R&B catalog.

Education

CertHE Music Production & Sound Engineering at pointblankmusicschool
October 5, 2016 - April 10, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment
    Egypt Hidden Pyramid Echoes — Gameplay Score & Sound Design

    Original score and sound design for an Unreal Engine gameplay sequence, built to support exploration and atmosphere within an ancient Egyptian setting.