I’m Mohamed Lamine BENZAGOUTA, a software engineering professional and game developer with two Master’s degrees in Computer Science and Software Engineering. I enjoy building engaging interactive experiences, whether through simulator- or game-development work or by applying my technical skills alongside my creativity. I’ve developed and published multiple games, and I also contribute to 2D digital illustration using tools like GIMP, Krita, and Blender. I’m fluent in English, French, Spanish, and Arabic, and I’m always excited by roles where I can combine strong engineering practices with creative, user-focused results.

Mohamed Lamine Benzagouta

I’m Mohamed Lamine BENZAGOUTA, a software engineering professional and game developer with two Master’s degrees in Computer Science and Software Engineering. I enjoy building engaging interactive experiences, whether through simulator- or game-development work or by applying my technical skills alongside my creativity. I’ve developed and published multiple games, and I also contribute to 2D digital illustration using tools like GIMP, Krita, and Blender. I’m fluent in English, French, Spanish, and Arabic, and I’m always excited by roles where I can combine strong engineering practices with creative, user-focused results.

Available to hire

I’m Mohamed Lamine BENZAGOUTA, a software engineering professional and game developer with two Master’s degrees in Computer Science and Software Engineering. I enjoy building engaging interactive experiences, whether through simulator- or game-development work or by applying my technical skills alongside my creativity.

I’ve developed and published multiple games, and I also contribute to 2D digital illustration using tools like GIMP, Krita, and Blender. I’m fluent in English, French, Spanish, and Arabic, and I’m always excited by roles where I can combine strong engineering practices with creative, user-focused results.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Advanced
French
Advanced
Spanish; Castilian
Advanced
Arabic
Fluent

Work Experience

Research Engineer (Intern, Engineer, PhD, PostDoc) at Université Gustave Eiffel / ENTPE
April 1, 2020 - August 31, 2025
Research and engineering work across an intern-to-postdoc path, contributing to technical development and scholarly activities in a university environment. (Specific projects and outcomes are not detailed in the provided resume excerpt.)
2D Graphist at Freelance (Fiverr: AmineBenz)
November 1, 2017 - September 30, 2019
Created 2D pixel art animations and scenes using GIMP, Krita, and Blender, delivering freelance digital illustration and motion-style assets for clients.
JAVA ERP Developer at Audaxis
October 1, 2016 - September 30, 2017
Developed and maintained features for a Java-based ERP system, applying software engineering skills in an enterprise context.

Education

Master, Software Engineering (Génie logiciel) at Université de Reims Champagne-Ardenne
January 11, 2030 - August 31, 2026
Master, Computer Science (Informatique) at University of Constantine 2
January 11, 2030 - August 31, 2026

Qualifications

Unity: Design & Implement Advanced Rendering Effects
January 11, 2030 - August 31, 2026
Introduction to C++ Programming and Unreal
January 11, 2030 - August 31, 2026
Testing and Advanced REST with Spring Boot
January 11, 2030 - August 31, 2026
Spring Boot Foundations
January 11, 2030 - August 31, 2026
Data-Oriented C++ in Scientific Programming
January 11, 2030 - August 31, 2026
Spring MVC, Spring Boot and Rest Controllers
January 11, 2030 - August 31, 2026
JUnit and Mockito Unit Testing for Java Developers
January 11, 2030 - August 31, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services