portal from the land of blackness (Mesopotamia )
Mohammed B Shara
Published
0
I mead the alpha in Substance 3D Designer and use it in 3Dcoat after that I continue adding details in ZBrush and Uv the mesh in blender and make the masks in Substance planter and use the masks in Unreal Engine to render with megascans texture
U can see it in the artstation link
https://www.twine.net/signin