I’m a passionate 3D Generalist and Environment Artist with nearly 10 years of experience in modeling, texturing, and world-building. I specialize in creating clean, optimized assets using Blender, Substance tools, and Unreal Engine 5. I’ve worked with two interior design companies, contributing to realistic environment visualization and 3D asset production. I handle the full art pipeline—from sculpting and UV mapping to lighting and 8K rendering.

Mohammed B Shara

I’m a passionate 3D Generalist and Environment Artist with nearly 10 years of experience in modeling, texturing, and world-building. I specialize in creating clean, optimized assets using Blender, Substance tools, and Unreal Engine 5. I’ve worked with two interior design companies, contributing to realistic environment visualization and 3D asset production. I handle the full art pipeline—from sculpting and UV mapping to lighting and 8K rendering.

Available to hire

I’m a passionate 3D Generalist and Environment Artist with nearly 10 years of experience in modeling, texturing, and world-building. I specialize in creating clean, optimized assets using Blender, Substance tools, and Unreal Engine 5.

I’ve worked with two interior design companies, contributing to realistic environment visualization and 3D asset production. I handle the full art pipeline—from sculpting and UV mapping to lighting and 8K rendering.

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Language

Arabic
Fluent
English
Advanced

Work Experience

3D modeler at Nfinit
August 10, 2025 - Present

Education

Degree at Medical Device Technology
January 11, 2030 - July 15, 2025

Qualifications

Degree in Medical Device Technology
January 11, 2030 - August 10, 2025

Industry Experience

Real Estate & Construction, Media & Entertainment, Professional Services, Gaming
    paper portal from the land of blackness (Mesopotamia )

    I mead the alpha in Substance 3D Designer and use it in 3Dcoat after that I continue adding details in ZBrush and Uv the mesh in blender and make the masks in Substance planter and use the masks in Unreal Engine to render with megascans texture

    U can see it in the artstation link
    https://www.twine.net/signin