Hi, I'm Momčilo Glušica, a 3D artist and visual effects specialist based in Belgrade with a focus on characters, product visualization, and cinematic assets. I work across Maya, ZBrush, Blender, 3ds Max, Houdini, Substance Painter/Designer, and Marmoset Toolbag to turn ideas into photo-real renders and game-ready assets. I've freelanced for clients on Fiverr/Upwork and did a lot of 3D printing projects for clients in Zbrush. Contributed to studio projects in Serbia and Germany, delivering optimized geometry, clean topology, and textures for real-time and offline pipelines. I enjoy collaborating with teams and continually expanding my toolkit.

Momčilo Glušica

Hi, I'm Momčilo Glušica, a 3D artist and visual effects specialist based in Belgrade with a focus on characters, product visualization, and cinematic assets. I work across Maya, ZBrush, Blender, 3ds Max, Houdini, Substance Painter/Designer, and Marmoset Toolbag to turn ideas into photo-real renders and game-ready assets. I've freelanced for clients on Fiverr/Upwork and did a lot of 3D printing projects for clients in Zbrush. Contributed to studio projects in Serbia and Germany, delivering optimized geometry, clean topology, and textures for real-time and offline pipelines. I enjoy collaborating with teams and continually expanding my toolkit.

Available to hire

Hi, I’m Momčilo Glušica, a 3D artist and visual effects specialist based in Belgrade with a focus on characters, product visualization, and cinematic assets. I work across Maya, ZBrush, Blender, 3ds Max, Houdini, Substance Painter/Designer, and Marmoset Toolbag to turn ideas into photo-real renders and game-ready assets.

I’ve freelanced for clients on Fiverr/Upwork and did a lot of 3D printing projects for clients in Zbrush. Contributed to studio projects in Serbia and Germany, delivering optimized geometry, clean topology, and textures for real-time and offline pipelines. I enjoy collaborating with teams and continually expanding my toolkit.

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Language

Serbian
Fluent
English
Fluent

Work Experience

3D Artist Intern at Nord Visual Studio
June 1, 2018 - July 31, 2018
Developed a complete architectural exterior visualization from the ground up in 3ds Max; Set up V-Ray lighting, materials, and rendering pipeline; Produced photo-real renders for presentation purposes
3D Artist at Fiverr, Upwork / Freelance
May 1, 2019 - April 30, 2022
Created multiple game-ready characters with clean topology optimized for animation; Sculpted high-resolution characters in ZBrush; Performed retopology and UV mapping in Maya; Created PBR textures using Substance Painter; Prepared characters for 3D printing and created simple character animations in Maya
3D Artist at JOLA CGI
May 1, 2022 - Present
Created detailed product models in 3ds Max; Built procedural materials in Substance Designer; Produced high-quality product renders for visualization and presentation in V-Ray

Education

Computer Engineer at Mihajlo Pupin Middle School
January 1, 2008 - January 1, 2012
Bachelor with honours in Computer Graphics at Faculty of Technical Sciences, University of Novi Sad
January 1, 2012 - January 1, 2017
VFX in Houdini at Crater Studio
November 1, 2022 - February 1, 2023

Qualifications

VFX in Houdini
November 1, 2022 - February 1, 2023

Industry Experience

Gaming, Media & Entertainment, Software & Internet